Uses of Class
com.mojang.blaze3d.vertex.PoseStack.Pose
Packages that use PoseStack.Pose
Package
Description
Extension interfaces for
client-only classes.-
Uses of PoseStack.Pose in com.mojang.blaze3d.vertex
Fields in com.mojang.blaze3d.vertex with type parameters of type PoseStack.PoseMethods in com.mojang.blaze3d.vertex that return PoseStack.PoseMethods in com.mojang.blaze3d.vertex with parameters of type PoseStack.PoseModifier and TypeMethodDescriptiondefault VertexConsumerVertexConsumer.addVertex(PoseStack.Pose pose, float x, float y, float z) default VertexConsumerVertexConsumer.addVertex(PoseStack.Pose pose, Vector3f pos) default voidVertexConsumer.putBulkData(PoseStack.Pose pose, BakedQuad quad, float[] brightness, float red, float green, float blue, float alpha, int[] lightmap, int packedOverlay, boolean readExistingColor) default voidVertexConsumer.putBulkData(PoseStack.Pose pose, BakedQuad quad, float red, float green, float blue, float alpha, int packedLight, int packedOverlay) voidPoseStack.Pose.set(PoseStack.Pose pose) default VertexConsumerVertexConsumer.setNormal(PoseStack.Pose pose, float normalX, float normalY, float normalZ) default VertexConsumerVertexConsumer.setNormal(PoseStack.Pose pose, Vector3f normalVector) Constructors in com.mojang.blaze3d.vertex with parameters of type PoseStack.PoseModifierConstructorDescriptionSheetedDecalTextureGenerator(VertexConsumer delegate, PoseStack.Pose pose, float textureScale) -
Uses of PoseStack.Pose in net.minecraft.client.model.geom
Methods in net.minecraft.client.model.geom with parameters of type PoseStack.PoseModifier and TypeMethodDescriptionprivate voidModelPart.compile(PoseStack.Pose pose, VertexConsumer buffer, int packedLight, int packedOverlay, int color) voidModelPart.Cube.compile(PoseStack.Pose pose, VertexConsumer buffer, int packedLight, int packedOverlay, int color) voidModelPart.Visitor.visit(PoseStack.Pose pose, String path, int index, ModelPart.Cube cube) -
Uses of PoseStack.Pose in net.minecraft.client.renderer
Fields in net.minecraft.client.renderer declared as PoseStack.PoseModifier and TypeFieldDescriptionprivate final PoseStack.PoseSubmitNodeStorage.BlockModelSubmit.poseThe field for theposerecord component.private final PoseStack.PoseSubmitNodeStorage.BlockSubmit.poseThe field for theposerecord component.private final PoseStack.PoseSubmitNodeStorage.CustomGeometrySubmit.poseThe field for theposerecord component.private final PoseStack.PoseSubmitNodeStorage.FlameSubmit.poseThe field for theposerecord component.private final PoseStack.PoseSubmitNodeStorage.ItemSubmit.poseThe field for theposerecord component.private final PoseStack.PoseSubmitNodeStorage.ModelPartSubmit.poseThe field for theposerecord component.private final PoseStack.PoseSubmitNodeStorage.ModelSubmit.poseThe field for theposerecord component.Methods in net.minecraft.client.renderer that return PoseStack.PoseModifier and TypeMethodDescriptionSubmitNodeStorage.BlockModelSubmit.pose()Returns the value of theposerecord component.SubmitNodeStorage.BlockSubmit.pose()Returns the value of theposerecord component.SubmitNodeStorage.CustomGeometrySubmit.pose()Returns the value of theposerecord component.SubmitNodeStorage.FlameSubmit.pose()Returns the value of theposerecord component.SubmitNodeStorage.ItemSubmit.pose()Returns the value of theposerecord component.SubmitNodeStorage.ModelPartSubmit.pose()Returns the value of theposerecord component.SubmitNodeStorage.ModelSubmit.pose()Returns the value of theposerecord component.Methods in net.minecraft.client.renderer with parameters of type PoseStack.PoseModifier and TypeMethodDescriptionvoidSubmitNodeCollector.CustomGeometryRenderer.render(PoseStack.Pose pose, VertexConsumer consumer) static voidShapeRenderer.renderLineBox(PoseStack.Pose pose, VertexConsumer consumer, double minX, double minY, double minZ, double maxX, double maxY, double maxZ, float red, float green, float blue, float alpha) static voidShapeRenderer.renderLineBox(PoseStack.Pose pose, VertexConsumer consumer, double minX, double minY, double minZ, double maxX, double maxY, double maxZ, float red, float green, float blue, float alpha, float red2, float green2, float blue2) static voidShapeRenderer.renderLineBox(PoseStack.Pose pose, VertexConsumer consumer, AABB box, float red, float green, float blue, float alpha) Constructors in net.minecraft.client.renderer with parameters of type PoseStack.PoseModifierConstructorDescriptionBlockModelSubmit(PoseStack.Pose pose, RenderType renderType, BlockStateModel model, float r, float g, float b, int lightCoords, int overlayCoords, int outlineColor) Creates an instance of aBlockModelSubmitrecord class.BlockSubmit(PoseStack.Pose pose, BlockState state, int lightCoords, int overlayCoords, int outlineColor) Creates an instance of aBlockSubmitrecord class.CustomGeometrySubmit(PoseStack.Pose pose, SubmitNodeCollector.CustomGeometryRenderer customGeometryRenderer) Creates an instance of aCustomGeometrySubmitrecord class.FlameSubmit(PoseStack.Pose pose, EntityRenderState entityRenderState, Quaternionf rotation) Creates an instance of aFlameSubmitrecord class.ItemSubmit(PoseStack.Pose pose, ItemDisplayContext displayContext, int lightCoords, int overlayCoords, int outlineColor, int[] tintLayers, List<BakedQuad> quads, RenderType renderType, ItemStackRenderState.FoilType foilType) Creates an instance of aItemSubmitrecord class.ModelPartSubmit(PoseStack.Pose pose, ModelPart modelPart, int lightCoords, int overlayCoords, TextureAtlasSprite sprite, boolean sheeted, boolean hasFoil, int tintedColor, ModelFeatureRenderer.CrumblingOverlay crumblingOverlay, int outlineColor) Creates an instance of aModelPartSubmitrecord class.ModelSubmit(PoseStack.Pose pose, Model<? super S> model, S state, int lightCoords, int overlayCoords, int tintedColor, TextureAtlasSprite sprite, int outlineColor, ModelFeatureRenderer.CrumblingOverlay crumblingOverlay) Creates an instance of aModelSubmitrecord class. -
Uses of PoseStack.Pose in net.minecraft.client.renderer.block
Methods in net.minecraft.client.renderer.block with parameters of type PoseStack.PoseModifier and TypeMethodDescriptionprivate voidModelBlockRenderer.putQuadData(BlockAndTintGetter level, BlockState state, BlockPos pos, VertexConsumer consumer, PoseStack.Pose pose, BakedQuad quad, ModelBlockRenderer.CommonRenderStorage renderStorage, int packedOverlay) static voidModelBlockRenderer.renderModel(PoseStack.Pose pose, VertexConsumer consumer, BlockStateModel model, float red, float green, float blue, int packedLight, int packedOverlay) Deprecated.static voidModelBlockRenderer.renderModel(PoseStack.Pose p_111068_, MultiBufferSource bufferSource, BlockStateModel p_405848_, float p_111072_, float p_111073_, float p_111074_, int p_111075_, int p_111076_, BlockAndTintGetter level, BlockPos pos, BlockState state) private static voidModelBlockRenderer.renderQuadList(PoseStack.Pose pose, VertexConsumer consumer, float red, float green, float blue, List<BakedQuad> quads, int packedLight, int packedOverlay) -
Uses of PoseStack.Pose in net.minecraft.client.renderer.block.model
Methods in net.minecraft.client.renderer.block.model with parameters of type PoseStack.PoseModifier and TypeMethodDescriptionvoidItemTransform.apply(boolean leftHand, PoseStack.Pose pose) -
Uses of PoseStack.Pose in net.minecraft.client.renderer.blockentity
Methods in net.minecraft.client.renderer.blockentity with parameters of type PoseStack.PoseModifier and TypeMethodDescriptionprivate static voidBeaconRenderer.addVertex(PoseStack.Pose pose, VertexConsumer consumer, int color, int y, float x, float z, float u, float v) private static voidBeaconRenderer.renderPart(PoseStack.Pose pose, VertexConsumer consumer, int color, int minY, int maxY, float x1, float z1, float x2, float z2, float x3, float z3, float x4, float z4, float minU, float maxU, float minV, float maxV) private static voidBeaconRenderer.renderQuad(PoseStack.Pose pose, VertexConsumer consumer, int color, int minY, int maxY, float minX, float minZ, float maxX, float maxZ, float minU, float maxU, float minV, float maxV) -
Uses of PoseStack.Pose in net.minecraft.client.renderer.entity
Methods in net.minecraft.client.renderer.entity with parameters of type PoseStack.PoseModifier and TypeMethodDescriptionprivate static VertexConsumerItemRenderer.getSpecialFoilBuffer(MultiBufferSource bufferSource, RenderType renderType, PoseStack.Pose pose) private static voidFishingHookRenderer.stringVertex(float x, float y, float z, VertexConsumer consumer, PoseStack.Pose pose, float stringFraction, float nextStringFraction) private static voidDragonFireballRenderer.vertex(VertexConsumer consumer, PoseStack.Pose pose, int packedLight, float x, int y, int u, int v) private static voidExperienceOrbRenderer.vertex(VertexConsumer consumer, PoseStack.Pose pose, float x, float y, int red, int green, int blue, float u, float v, int packedLight) private static voidFishingHookRenderer.vertex(VertexConsumer consumer, PoseStack.Pose pose, int packedLight, float x, int y, int u, int v) private static voidGuardianRenderer.vertex(VertexConsumer consumer, PoseStack.Pose pose, float x, float y, float z, int red, int green, int blue, float u, float v) private voidPaintingRenderer.vertex(PoseStack.Pose pose, VertexConsumer consumer, float x, float y, float u, float v, float z, int normalX, int normalY, int normalZ, int packedLight) -
Uses of PoseStack.Pose in net.minecraft.client.renderer.feature
Fields in net.minecraft.client.renderer.feature declared as PoseStack.PoseModifier and TypeFieldDescriptionprivate final PoseStack.PoseModelFeatureRenderer.CrumblingOverlay.cameraPoseThe field for thecameraPoserecord component.Methods in net.minecraft.client.renderer.feature that return PoseStack.PoseModifier and TypeMethodDescriptionModelFeatureRenderer.CrumblingOverlay.cameraPose()Returns the value of thecameraPoserecord component.Methods in net.minecraft.client.renderer.feature with parameters of type PoseStack.PoseModifier and TypeMethodDescriptionprivate static voidFlameFeatureRenderer.fireVertex(PoseStack.Pose pose, VertexConsumer consumer, float x, float y, float z, float u, float v) private voidFlameFeatureRenderer.renderFlame(PoseStack.Pose pose, MultiBufferSource bufferSource, EntityRenderState renderState, Quaternionf rotation, AtlasManager atlasManager) Constructors in net.minecraft.client.renderer.feature with parameters of type PoseStack.PoseModifierConstructorDescriptionCrumblingOverlay(int progress, PoseStack.Pose cameraPose) Creates an instance of aCrumblingOverlayrecord class. -
Uses of PoseStack.Pose in net.neoforged.neoforge.client.extensions
Methods in net.neoforged.neoforge.client.extensions with parameters of type PoseStack.PoseModifier and TypeMethodDescriptiondefault voidIVertexConsumerExtension.putBulkData(PoseStack.Pose pose, BakedQuad bakedQuad, float red, float green, float blue, float alpha, int packedLight, int packedOverlay, boolean readExistingColor) Variant with no per-vertex shading.