Class LivingEntity.SwingState

java.lang.Object
net.minecraft.world.entity.LivingEntity.SwingState
Enclosing class:
LivingEntity

public static class LivingEntity.SwingState extends Object
  • Field Details

  • Constructor Details

    • SwingState

      public SwingState()
  • Method Details

    • startIfAble

      public boolean startIfAble(InteractionHand hand, SwingAnimation animation, int durationTicks)
    • start

      private void start(InteractionHand hand, SwingAnimation animation, int durationTicks)
    • tick

      public void tick()
    • getAnimation

      public float getAnimation(float partialTicks)
    • isSwinging

      public boolean isSwinging()