Class LivingEntity.SwingState
java.lang.Object
net.minecraft.world.entity.LivingEntity.SwingState
- Enclosing class:
LivingEntity
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Field Summary
FieldsModifier and TypeFieldDescriptionprivate floatprivate floatprivate int -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionfloatgetAnimation(float partialTicks) booleanprivate voidstart(InteractionHand hand, SwingAnimation animation, int durationTicks) booleanstartIfAble(InteractionHand hand, SwingAnimation animation, int durationTicks) voidtick()
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Field Details
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currentSwing
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ticks
private int ticks -
oldAnimation
private float oldAnimation -
animation
private float animation
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Constructor Details
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SwingState
public SwingState()
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Method Details
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startIfAble
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start
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tick
public void tick() -
getAnimation
public float getAnimation(float partialTicks) -
isSwinging
public boolean isSwinging()
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