Class GameProtocols
java.lang.Object
net.minecraft.network.protocol.game.GameProtocols
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Nested Class Summary
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Field Summary
FieldsModifier and TypeFieldDescriptionstatic final SimpleUnboundProtocol<ClientGamePacketListener, RegistryFriendlyByteBuf> static final CodecModifier<RegistryFriendlyByteBuf, ServerboundSetCreativeModeSlotPacket, GameProtocols.Context> static final UnboundProtocol<ServerGamePacketListener, RegistryFriendlyByteBuf, GameProtocols.Context> -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionprivate static <P> CodecModifier<RegistryFriendlyByteBuf, P, GameProtocols.Context> dispatchCodec(Function<GameProtocols.Context, StreamCodec<? super RegistryFriendlyByteBuf, P>> codecGetter)
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Field Details
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HAS_INFINITE_MATERIALS
public static final CodecModifier<RegistryFriendlyByteBuf, ServerboundSetCreativeModeSlotPacket, GameProtocols.Context> HAS_INFINITE_MATERIALS -
SERVERBOUND_TEMPLATE
public static final UnboundProtocol<ServerGamePacketListener, RegistryFriendlyByteBuf, GameProtocols.Context> SERVERBOUND_TEMPLATE -
CLIENTBOUND_TEMPLATE
public static final SimpleUnboundProtocol<ClientGamePacketListener, RegistryFriendlyByteBuf> CLIENTBOUND_TEMPLATE
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Constructor Details
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GameProtocols
public GameProtocols()
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Method Details
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dispatchCodec
private static <P> CodecModifier<RegistryFriendlyByteBuf, P, GameProtocols.Context> dispatchCodec(Function<GameProtocols.Context, StreamCodec<? super RegistryFriendlyByteBuf, P>> codecGetter)
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