Class HumanoidModel<T extends HumanoidRenderState>

All Implemented Interfaces:
ArmedModel<T>, HeadedModel
Direct Known Subclasses:
AbstractPiglinModel, ArmorStandArmorModel, EndermanModel, GiantZombieModel, PlayerModel, SkeletonModel, ZombieModel, ZombieVillagerModel

public class HumanoidModel<T extends HumanoidRenderState> extends EntityModel<T> implements ArmedModel<T>, HeadedModel