Uses of Class
com.mojang.blaze3d.systems.BackendCreationException
Packages that use BackendCreationException
Package
Description
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Uses of BackendCreationException in com.mojang.blaze3d.opengl
Methods in com.mojang.blaze3d.opengl that throw BackendCreationExceptionModifier and TypeMethodDescriptionvoidGlBackend.handleWindowCreationErrors(@Nullable GLFWErrorCapture.Error error) -
Uses of BackendCreationException in com.mojang.blaze3d.platform
Methods in com.mojang.blaze3d.platform that throw BackendCreationExceptionModifier and TypeMethodDescriptionstatic longWindow.createGlfwWindow(int width, int height, String title, long monitor, GpuBackend backend) private longWindow.createWindow(GpuBackend backend, int width, int height, String title, long initialMonitor) Constructors in com.mojang.blaze3d.platform that throw BackendCreationExceptionModifierConstructorDescriptionWindow(WindowEventHandler eventHandler, DisplayData displayData, @Nullable String fullscreenVideoModeString, boolean exclusiveFullscreen, String title, MonitorManager monitorManager, GpuBackend backend) -
Uses of BackendCreationException in com.mojang.blaze3d.systems
Methods in com.mojang.blaze3d.systems that throw BackendCreationExceptionModifier and TypeMethodDescriptionGpuBackend.createDevice(long window, ShaderSource defaultShaderSource, GpuDebugOptions debugOptions, Runnable criticalShaderLoader) voidGpuBackend.handleWindowCreationErrors(GLFWErrorCapture.Error error) -
Uses of BackendCreationException in com.mojang.blaze3d.vulkan
Methods in com.mojang.blaze3d.vulkan that return BackendCreationExceptionMethods in com.mojang.blaze3d.vulkan that throw BackendCreationExceptionModifier and TypeMethodDescriptionVulkanBackend.createDevice(long window, ShaderSource defaultShaderSource, GpuDebugOptions debugOptions, Runnable criticalShaderLoader) private static VkDeviceVulkanBackend.createDevice(Collection<String> deviceExtensions, VulkanPhysicalDevice physicalDevice, Set<VulkanFeature> vulkanFeatures) private static longprivate static VulkanPhysicalDeviceVulkanBackend.findPhysicalDevice(VulkanInstance instance) VulkanInstance.getSupportedInstanceExtensions()VulkanInstance.getSupportedValidationLayers()voidVulkanBackend.handleWindowCreationErrors(@Nullable GLFWErrorCapture.Error error) private static booleanVulkanBackend.isDeviceSuitable(VkPhysicalDevice vkPhysicalDevice) private static voidVulkanBackend.throwForMissingRequrements(VkPhysicalDevice vkPhysicalDevice) static voidVulkanUtils.throwIfFailure(int result, String message, BackendCreationException.Reason reason) Constructors in com.mojang.blaze3d.vulkan that throw BackendCreationExceptionModifierConstructorDescriptionprotectedVulkanInstance(int debugVerbosity, boolean wantsDebugLabels, boolean validation) VulkanPhysicalDevice(VkPhysicalDevice vkPhysicalDevice) -
Uses of BackendCreationException in net.minecraft.client
Fields in net.minecraft.client declared as BackendCreationExceptionModifier and TypeFieldDescriptionprivate @Nullable BackendCreationExceptionMinecraft.backendCreationException