Class ValidationContext
java.lang.Object
net.minecraft.world.level.storage.loot.ValidationContext
Context for validating loot tables. Loot tables are validated recursively by checking that all functions, conditions, etc. (implementing
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LootContextUser) are valid according to their LootTable's
invalid reference
LootContextParamSet
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Nested Class Summary
Nested ClassesModifier and TypeClassDescriptionstatic final recordstatic final recordstatic final recordstatic final record -
Field Summary
FieldsModifier and TypeFieldDescriptionprivate final ContextKeySetprivate final ProblemReporterprivate final Optional<HolderGetter.Provider> private final Set<ResourceKey<?>> -
Constructor Summary
ConstructorsModifierConstructorDescriptionValidationContext(ProblemReporter reporter, ContextKeySet contextKeySet) privateValidationContext(ProblemReporter reporter, ContextKeySet contextKeySet, Optional<HolderGetter.Provider> resolver, Set<ResourceKey<?>> visitedElements) ValidationContext(ProblemReporter reporter, ContextKeySet contextKeySet, HolderGetter.Provider resolver) -
Method Summary
Modifier and TypeMethodDescriptionbooleanenterElement(ProblemReporter.PathElement element, ResourceKey<?> key) booleanhasVisitedElement(ResourceKey<?> key) reporter()voidreportProblem(ProblemReporter.Problem problem) resolver()setContextKeySet(ContextKeySet contextKeySet) void
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Field Details
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reporter
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contextKeySet
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resolver
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visitedElements
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Constructor Details
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ValidationContext
public ValidationContext(ProblemReporter reporter, ContextKeySet contextKeySet, HolderGetter.Provider resolver) -
ValidationContext
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ValidationContext
private ValidationContext(ProblemReporter reporter, ContextKeySet contextKeySet, Optional<HolderGetter.Provider> resolver, Set<ResourceKey<?>> visitedElements)
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Method Details
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forChild
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enterElement
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hasVisitedElement
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reportProblem
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validateContextUsage
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resolver
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allowsReferences
public boolean allowsReferences() -
setContextKeySet
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reporter
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