Package net.minecraft.world.level.block
Class LeverBlock
- All Implemented Interfaces:
FeatureElement,ItemLike,IBlockExtension
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Nested Class Summary
Nested classes/interfaces inherited from class net.minecraft.world.level.block.Block
Block.ShapePairKeyNested classes/interfaces inherited from class net.minecraft.world.level.block.state.BlockBehaviour
BlockBehaviour.BlockStateBase, BlockBehaviour.OffsetFunction, BlockBehaviour.OffsetType, BlockBehaviour.Properties, BlockBehaviour.StateArgumentPredicate<A>, BlockBehaviour.StatePredicate -
Field Summary
FieldsModifier and TypeFieldDescriptionstatic final com.mojang.serialization.MapCodec<LeverBlock> static final BooleanPropertyprivate final Function<BlockState, VoxelShape> Fields inherited from class net.minecraft.world.level.block.FaceAttachedHorizontalDirectionalBlock
FACEFields inherited from class net.minecraft.world.level.block.HorizontalDirectionalBlock
FACINGFields inherited from class net.minecraft.world.level.block.Block
BLOCK_STATE_REGISTRY, INDESTRUCTIBLE, INSTANT, stateDefinition, UPDATE_ALL, UPDATE_ALL_IMMEDIATE, UPDATE_CLIENTS, UPDATE_IMMEDIATE, UPDATE_INVISIBLE, UPDATE_KNOWN_SHAPE, UPDATE_LIMIT, UPDATE_MOVE_BY_PISTON, UPDATE_NEIGHBORS, UPDATE_NONE, UPDATE_SKIP_ALL_SIDEEFFECTS, UPDATE_SKIP_BLOCK_ENTITY_SIDEEFFECTS, UPDATE_SKIP_ON_PLACE, UPDATE_SKIP_SHAPE_UPDATE_ON_WIRE, UPDATE_SUPPRESS_DROPSFields inherited from class net.minecraft.world.level.block.state.BlockBehaviour
descriptionId, drops, dynamicShape, explosionResistance, friction, hasCollision, isRandomlyTicking, jumpFactor, properties, requiredFeatures, soundType, speedFactor, UPDATE_SHAPE_ORDERFields inherited from interface net.minecraft.world.flag.FeatureElement
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Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionprotected voidaffectNeighborsAfterRemoval(BlockState state, ServerLevel level, BlockPos pos, boolean movedByPiston) voidanimateTick(BlockState state, Level level, BlockPos pos, RandomSource random) Called periodically clientside on blocks near the player to show effects (like furnace fire particles).com.mojang.serialization.MapCodec<LeverBlock> codec()protected voidprotected intgetDirectSignal(BlockState blockState, BlockGetter blockAccess, BlockPos pos, Direction side) Returns the direct signal this block emits in the given direction.protected VoxelShapegetShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context) protected intgetSignal(BlockState blockState, BlockGetter blockAccess, BlockPos pos, Direction side) Returns the signal this block emits in the given direction.protected booleanisSignalSource(BlockState state) Returns whether this block is capable of emitting redstone signals.private static voidmakeParticle(BlockState state, LevelAccessor level, BlockPos pos, float alpha) private Function<BlockState, VoxelShape> protected voidonExplosionHit(BlockState state, ServerLevel level, BlockPos pos, Explosion explosion, BiConsumer<ItemStack, BlockPos> dropConsumer) protected static voidplaySound(Player player, LevelAccessor level, BlockPos pos, BlockState state) voidpull(BlockState state, Level level, BlockPos pos, Player player) private voidupdateNeighbours(BlockState state, Level level, BlockPos pos) protected InteractionResultuseWithoutItem(BlockState state, Level level, BlockPos pos, Player player, BlockHitResult hitResult) Methods inherited from class net.minecraft.world.level.block.FaceAttachedHorizontalDirectionalBlock
canAttach, canSurvive, getConnectedDirection, getStateForPlacement, updateShapeMethods inherited from class net.minecraft.world.level.block.HorizontalDirectionalBlock
mirror, rotateMethods inherited from class net.minecraft.world.level.block.Block
asBlock, asItem, box, boxes, boxZ, boxZ, boxZ, builtInRegistryHolder, byItem, canSupportCenter, canSupportRigidBlock, column, column, cube, cube, defaultBlockState, destroy, dropFromExplosion, dropResources, dropResources, dropResources, fallOn, getDrops, getDrops, getExplosionResistance, getFriction, getId, getJumpFactor, getName, getShapeForEachState, getShapeForEachState, getSpeedFactor, getStateDefinition, handlePrecipitation, hasDynamicShape, isExceptionForConnection, isFaceFull, isPossibleToRespawnInThis, isShapeFullBlock, playerDestroy, playerWillDestroy, popExperience, popResource, popResourceFromFace, pushEntitiesUp, registerDefaultState, setPlacedBy, shouldRenderFace, shouldRenderFace, spawnDestroyParticles, stateById, stepOn, toString, tryDropExperience, updateEntityMovementAfterFallOn, updateFromNeighbourShapes, updateOrDestroy, updateOrDestroy, wasExploded, withPropertiesOfMethods inherited from class net.minecraft.world.level.block.state.BlockBehaviour
attack, canBeReplaced, canBeReplaced, defaultDestroyTime, defaultMapColor, entityInside, getAnalogOutputSignal, getBlockSupportShape, getCloneItemStack, getCollisionShape, getDescriptionId, getDestroyProgress, getDrops, getEntityInsideCollisionShape, getFluidState, getInteractionShape, getLightBlock, getLootTable, getMaxHorizontalOffset, getMaxVerticalOffset, getMenuProvider, getOcclusionShape, getRenderShape, getSeed, getShadeBrightness, getSoundType, getVisualShape, hasAnalogOutputSignal, isAir, isCollisionShapeFullBlock, isPathfindable, isRandomlyTicking, neighborChanged, onPlace, onProjectileHit, propagatesSkylightDown, properties, propertiesCodec, randomTick, requiredFeatures, simpleCodec, skipRendering, spawnAfterBreak, tick, triggerEvent, updateIndirectNeighbourShapes, useItemOn, useShapeForLightOcclusionMethods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, waitMethods inherited from interface net.minecraft.world.flag.FeatureElement
isEnabledMethods inherited from interface net.neoforged.neoforge.common.extensions.IBlockExtension
addLandingEffects, addRunningEffects, canBeHydrated, canConnectRedstone, canDropFromExplosion, canEntityDestroy, canHarvestBlock, canStickTo, canSustainPlant, collisionExtendsVertically, getAdjacentBlockPathType, getAppearance, getBeaconColorMultiplier, getBedDirection, getBlockPathType, getBubbleColumnDirection, getCloneItemStack, getEnchantPowerBonus, getExpDrop, getExplosionResistance, getFireSpreadSpeed, getFlammability, getFriction, getLightEmission, getMapColor, getPistonPushReaction, getRespawnPosition, getSoundType, getStateAtViewpoint, getToolModifiedState, getWeakChanges, hasDynamicLightEmission, hidesNeighborFace, ignitedByLava, isBed, isBurning, isConduitFrame, isEmpty, isFertile, isFireSource, isFlammable, isLadder, isPortalFrame, isScaffolding, isSlimeBlock, isStickyBlock, makesOpenTrapdoorAboveClimbable, onBlockExploded, onBlockStateChange, onCaughtFire, onDestroyedByPlayer, onDestroyedByPushReaction, onNeighborChange, onTreeGrow, playFallSound, playStepSound, rotate, setBedOccupied, shouldCheckWeakPower, shouldDisplayFluidOverlay, shouldHideAdjacentFluidFace, supportsExternalFaceHiding
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Field Details
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CODEC
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POWERED
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shapes
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Constructor Details
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LeverBlock
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Method Details
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codec
- Specified by:
codecin classFaceAttachedHorizontalDirectionalBlock
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makeShapes
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getShape
protected VoxelShape getShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context) - Overrides:
getShapein classBlockBehaviour
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useWithoutItem
protected InteractionResult useWithoutItem(BlockState state, Level level, BlockPos pos, Player player, BlockHitResult hitResult) - Overrides:
useWithoutItemin classBlockBehaviour
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onExplosionHit
protected void onExplosionHit(BlockState state, ServerLevel level, BlockPos pos, Explosion explosion, BiConsumer<ItemStack, BlockPos> dropConsumer) - Overrides:
onExplosionHitin classBlockBehaviour
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pull
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playSound
protected static void playSound(@Nullable Player player, LevelAccessor level, BlockPos pos, BlockState state) -
makeParticle
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animateTick
Called periodically clientside on blocks near the player to show effects (like furnace fire particles).- Overrides:
animateTickin classBlock
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affectNeighborsAfterRemoval
protected void affectNeighborsAfterRemoval(BlockState state, ServerLevel level, BlockPos pos, boolean movedByPiston) - Overrides:
affectNeighborsAfterRemovalin classBlockBehaviour
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getSignal
protected int getSignal(BlockState blockState, BlockGetter blockAccess, BlockPos pos, Direction side) Returns the signal this block emits in the given direction.NOTE: directions in redstone signal related methods are backwards, so this method checks for the signal emitted in the opposite direction of the one given.
- Overrides:
getSignalin classBlockBehaviour
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getDirectSignal
protected int getDirectSignal(BlockState blockState, BlockGetter blockAccess, BlockPos pos, Direction side) Returns the direct signal this block emits in the given direction.NOTE: directions in redstone signal related methods are backwards, so this method checks for the signal emitted in the opposite direction of the one given.
- Overrides:
getDirectSignalin classBlockBehaviour
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isSignalSource
Returns whether this block is capable of emitting redstone signals.- Overrides:
isSignalSourcein classBlockBehaviour
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updateNeighbours
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createBlockStateDefinition
- Overrides:
createBlockStateDefinitionin classBlock
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