Package net.minecraft.world.level.block
Class BedBlock
java.lang.Object
net.minecraft.world.level.block.state.BlockBehaviour
net.minecraft.world.level.block.Block
net.minecraft.world.level.block.HorizontalDirectionalBlock
net.minecraft.world.level.block.BedBlock
- All Implemented Interfaces:
FeatureElement,EntityBlock,ItemLike,IBlockExtension
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Nested Class Summary
Nested classes/interfaces inherited from class net.minecraft.world.level.block.Block
Block.ShapePairKeyNested classes/interfaces inherited from class net.minecraft.world.level.block.state.BlockBehaviour
BlockBehaviour.BlockStateBase, BlockBehaviour.OffsetFunction, BlockBehaviour.OffsetType, BlockBehaviour.Properties, BlockBehaviour.StateArgumentPredicate<A>, BlockBehaviour.StatePredicate -
Field Summary
FieldsModifier and TypeFieldDescriptionstatic final com.mojang.serialization.MapCodec<BedBlock> private final DyeColorstatic final BooleanPropertystatic final EnumProperty<BedPart> private static final Map<Direction, VoxelShape> Fields inherited from class net.minecraft.world.level.block.HorizontalDirectionalBlock
FACINGFields inherited from class net.minecraft.world.level.block.Block
BLOCK_STATE_REGISTRY, INDESTRUCTIBLE, INSTANT, stateDefinition, UPDATE_ALL, UPDATE_ALL_IMMEDIATE, UPDATE_CLIENTS, UPDATE_IMMEDIATE, UPDATE_INVISIBLE, UPDATE_KNOWN_SHAPE, UPDATE_LIMIT, UPDATE_MOVE_BY_PISTON, UPDATE_NEIGHBORS, UPDATE_NONE, UPDATE_SKIP_ALL_SIDEEFFECTS, UPDATE_SKIP_BLOCK_ENTITY_SIDEEFFECTS, UPDATE_SKIP_ON_PLACE, UPDATE_SKIP_SHAPE_UPDATE_ON_WIRE, UPDATE_SUPPRESS_DROPSFields inherited from class net.minecraft.world.level.block.state.BlockBehaviour
descriptionId, drops, dynamicShape, explosionResistance, friction, hasCollision, isRandomlyTicking, jumpFactor, properties, requiredFeatures, soundType, speedFactor, UPDATE_SHAPE_ORDERFields inherited from interface net.minecraft.world.flag.FeatureElement
FILTERED_REGISTRIES -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionprivate static int[][]private static int[][]bedStandUpOffsets(Direction firstDir, Direction secondDir) private static int[][]bedSurroundStandUpOffsets(Direction firstDir, Direction secondDir) private voidstatic booleancanSetSpawn(Level level) com.mojang.serialization.MapCodec<BedBlock> codec()protected voidvoidfallOn(Level level, BlockState state, BlockPos pos, Entity entity, double fallDistance) findBunkBedStandUpPosition(EntityType<?> entityType, CollisionGetter collisionGetter, BlockPos pos, Direction stateFacing, Direction entityFacing) findStandUpPosition(EntityType<?> entityType, CollisionGetter collisionGetter, BlockPos pos, Direction direction, float yRot) findStandUpPositionAtOffset(EntityType<?> entityType, CollisionGetter collisionGetter, BlockPos pos, int[][] offsets, boolean simulate) static DirectiongetBedOrientation(BlockGetter level, BlockPos pos) getBlockType(BlockState state) getColor()static DirectiongetConnectedDirection(BlockState state) private static DirectiongetNeighbourDirection(BedPart part, Direction direction) Given a bed part and the direction it's facing, find the direction to move to get the other bed partprotected longgetSeed(BlockState state, BlockPos pos) Return a random long to be passed to, used for random model rotationsinvalid reference
net.minecraft.client.resources.model.BakedModel#getQuadsprotected VoxelShapegetShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context) getStateForPlacement(BlockPlaceContext context) private static booleanisBunkBed(BlockGetter level, BlockPos pos) protected booleanisPathfindable(BlockState state, PathComputationType pathComputationType) private booleankickVillagerOutOfBed(Level level, BlockPos pos) newBlockEntity(BlockPos pos, BlockState state) playerWillDestroy(Level level, BlockPos pos, BlockState state, Player player) voidsetPlacedBy(Level level, BlockPos pos, BlockState state, LivingEntity placer, ItemStack stack) Called by BlockItem after this block has been placed.voidupdateEntityMovementAfterFallOn(BlockGetter level, Entity entity) protected BlockStateupdateShape(BlockState state, LevelReader level, ScheduledTickAccess scheduledTickAccess, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, RandomSource random) protected InteractionResultuseWithoutItem(BlockState state, Level level, BlockPos pos, Player player, BlockHitResult hitResult) Methods inherited from class net.minecraft.world.level.block.HorizontalDirectionalBlock
mirror, rotateMethods inherited from class net.minecraft.world.level.block.Block
animateTick, asBlock, asItem, box, boxes, boxZ, boxZ, boxZ, builtInRegistryHolder, byItem, canSupportCenter, canSupportRigidBlock, column, column, cube, cube, defaultBlockState, destroy, dropFromExplosion, dropResources, dropResources, dropResources, getDrops, getDrops, getExplosionResistance, getFriction, getId, getJumpFactor, getName, getShapeForEachState, getShapeForEachState, getSpeedFactor, getStateDefinition, handlePrecipitation, hasDynamicShape, isExceptionForConnection, isFaceFull, isPossibleToRespawnInThis, isShapeFullBlock, playerDestroy, popExperience, popResource, popResourceFromFace, pushEntitiesUp, registerDefaultState, shouldRenderFace, shouldRenderFace, spawnDestroyParticles, stateById, stepOn, toString, tryDropExperience, updateFromNeighbourShapes, updateOrDestroy, updateOrDestroy, wasExploded, withPropertiesOfMethods inherited from class net.minecraft.world.level.block.state.BlockBehaviour
affectNeighborsAfterRemoval, attack, canBeReplaced, canBeReplaced, canSurvive, defaultDestroyTime, defaultMapColor, entityInside, getAnalogOutputSignal, getBlockSupportShape, getCloneItemStack, getCollisionShape, getDescriptionId, getDestroyProgress, getDirectSignal, getDrops, getEntityInsideCollisionShape, getFluidState, getInteractionShape, getLightBlock, getLootTable, getMaxHorizontalOffset, getMaxVerticalOffset, getMenuProvider, getOcclusionShape, getRenderShape, getShadeBrightness, getSignal, getSoundType, getVisualShape, hasAnalogOutputSignal, isAir, isCollisionShapeFullBlock, isRandomlyTicking, isSignalSource, neighborChanged, onExplosionHit, onPlace, onProjectileHit, propagatesSkylightDown, properties, propertiesCodec, randomTick, requiredFeatures, simpleCodec, skipRendering, spawnAfterBreak, tick, triggerEvent, updateIndirectNeighbourShapes, useItemOn, useShapeForLightOcclusionMethods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, waitMethods inherited from interface net.minecraft.world.level.block.EntityBlock
getListener, getTickerMethods inherited from interface net.minecraft.world.flag.FeatureElement
isEnabledMethods inherited from interface net.neoforged.neoforge.common.extensions.IBlockExtension
addLandingEffects, addRunningEffects, canBeHydrated, canConnectRedstone, canDropFromExplosion, canEntityDestroy, canHarvestBlock, canStickTo, canSustainPlant, collisionExtendsVertically, getAdjacentBlockPathType, getAppearance, getBeaconColorMultiplier, getBedDirection, getBlockPathType, getBubbleColumnDirection, getCloneItemStack, getEnchantPowerBonus, getExpDrop, getExplosionResistance, getFireSpreadSpeed, getFlammability, getFriction, getLightEmission, getMapColor, getPistonPushReaction, getRespawnPosition, getSoundType, getStateAtViewpoint, getToolModifiedState, getWeakChanges, hasDynamicLightEmission, hidesNeighborFace, ignitedByLava, isBed, isBurning, isConduitFrame, isEmpty, isFertile, isFireSource, isFlammable, isLadder, isPortalFrame, isScaffolding, isSlimeBlock, isStickyBlock, makesOpenTrapdoorAboveClimbable, onBlockExploded, onBlockStateChange, onCaughtFire, onDestroyedByPlayer, onDestroyedByPushReaction, onNeighborChange, onTreeGrow, playFallSound, playStepSound, rotate, setBedOccupied, shouldCheckWeakPower, shouldDisplayFluidOverlay, shouldHideAdjacentFluidFace, supportsExternalFaceHiding
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Field Details
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CODEC
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PART
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OCCUPIED
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SHAPES
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color
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Constructor Details
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BedBlock
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Method Details
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codec
- Specified by:
codecin classHorizontalDirectionalBlock
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getBedOrientation
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useWithoutItem
protected InteractionResult useWithoutItem(BlockState state, Level level, BlockPos pos, Player player, BlockHitResult hitResult) - Overrides:
useWithoutItemin classBlockBehaviour
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canSetSpawn
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kickVillagerOutOfBed
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fallOn
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updateEntityMovementAfterFallOn
- Overrides:
updateEntityMovementAfterFallOnin classBlock
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bounceUp
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updateShape
protected BlockState updateShape(BlockState state, LevelReader level, ScheduledTickAccess scheduledTickAccess, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, RandomSource random) - Overrides:
updateShapein classBlockBehaviour
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getNeighbourDirection
Given a bed part and the direction it's facing, find the direction to move to get the other bed part -
playerWillDestroy
- Overrides:
playerWillDestroyin classBlock
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getStateForPlacement
- Overrides:
getStateForPlacementin classBlock
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getShape
protected VoxelShape getShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context) - Overrides:
getShapein classBlockBehaviour
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getConnectedDirection
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getBlockType
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isBunkBed
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findStandUpPosition
public static Optional<Vec3> findStandUpPosition(EntityType<?> entityType, CollisionGetter collisionGetter, BlockPos pos, Direction direction, float yRot) -
findBunkBedStandUpPosition
private static Optional<Vec3> findBunkBedStandUpPosition(EntityType<?> entityType, CollisionGetter collisionGetter, BlockPos pos, Direction stateFacing, Direction entityFacing) -
findStandUpPositionAtOffset
private static Optional<Vec3> findStandUpPositionAtOffset(EntityType<?> entityType, CollisionGetter collisionGetter, BlockPos pos, int[][] offsets, boolean simulate) -
createBlockStateDefinition
- Overrides:
createBlockStateDefinitionin classBlock
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newBlockEntity
- Specified by:
newBlockEntityin interfaceEntityBlock
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setPlacedBy
public void setPlacedBy(Level level, BlockPos pos, BlockState state, @Nullable LivingEntity placer, ItemStack stack) Called by BlockItem after this block has been placed.- Overrides:
setPlacedByin classBlock
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getColor
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getSeed
Return a random long to be passed to, used for random model rotationsinvalid reference
net.minecraft.client.resources.model.BakedModel#getQuads- Overrides:
getSeedin classBlockBehaviour
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isPathfindable
- Overrides:
isPathfindablein classBlockBehaviour
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bedStandUpOffsets
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bedSurroundStandUpOffsets
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bedAboveStandUpOffsets
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