Package net.minecraft.world.level.biome
Class BiomeSpecialEffects
java.lang.Object
net.minecraft.world.level.biome.BiomeSpecialEffects
-
Nested Class Summary
Nested ClassesModifier and TypeClassDescriptionstatic classstatic enum -
Field Summary
FieldsModifier and TypeFieldDescriptionprivate final Optional<AmbientAdditionsSettings> private final Optional<Holder<SoundEvent>> private final Optional<AmbientMoodSettings> private final Optional<AmbientParticleSettings> private final Optional<WeightedList<Music>> private final floatstatic final com.mojang.serialization.Codec<BiomeSpecialEffects> private final intprivate final BiomeSpecialEffects.GrassColorModifierprivate final intprivate final intprivate final int -
Constructor Summary
ConstructorsConstructorDescriptionBiomeSpecialEffects(int fogColor, int waterColor, int waterFogColor, int skyColor, Optional<Integer> foliageColorOverride, Optional<Integer> dryFoliageColorOverride, Optional<Integer> grassColorOverride, BiomeSpecialEffects.GrassColorModifier grassColorModifier, Optional<AmbientParticleSettings> ambientParticleSettings, Optional<Holder<SoundEvent>> ambientLoopSoundEvent, Optional<AmbientMoodSettings> ambientMoodSettings, Optional<AmbientAdditionsSettings> ambientAdditionsSettings, Optional<WeightedList<Music>> backgroundMusic, float backgroundMusicVolume) -
Method Summary
Modifier and TypeMethodDescriptionfloatintintintint
-
Field Details
-
CODEC
-
fogColor
private final int fogColor -
waterColor
private final int waterColor -
waterFogColor
private final int waterFogColor -
skyColor
private final int skyColor -
foliageColorOverride
-
dryFoliageColorOverride
-
grassColorOverride
-
grassColorModifier
-
ambientParticleSettings
-
ambientLoopSoundEvent
-
ambientMoodSettings
-
ambientAdditionsSettings
-
backgroundMusic
-
backgroundMusicVolume
private final float backgroundMusicVolume
-
-
Constructor Details
-
BiomeSpecialEffects
BiomeSpecialEffects(int fogColor, int waterColor, int waterFogColor, int skyColor, Optional<Integer> foliageColorOverride, Optional<Integer> dryFoliageColorOverride, Optional<Integer> grassColorOverride, BiomeSpecialEffects.GrassColorModifier grassColorModifier, Optional<AmbientParticleSettings> ambientParticleSettings, Optional<Holder<SoundEvent>> ambientLoopSoundEvent, Optional<AmbientMoodSettings> ambientMoodSettings, Optional<AmbientAdditionsSettings> ambientAdditionsSettings, Optional<WeightedList<Music>> backgroundMusic, float backgroundMusicVolume)
-
-
Method Details
-
getFogColor
public int getFogColor() -
getWaterColor
public int getWaterColor() -
getWaterFogColor
public int getWaterFogColor() -
getSkyColor
public int getSkyColor() -
getFoliageColorOverride
-
getDryFoliageColorOverride
-
getGrassColorOverride
-
getGrassColorModifier
-
getAmbientParticleSettings
-
getAmbientLoopSoundEvent
-
getAmbientMoodSettings
-
getAmbientAdditionsSettings
-
getBackgroundMusic
-
getBackgroundMusicVolume
public float getBackgroundMusicVolume()
-