Package com.mojang.blaze3d.opengl
Class DirectStateAccess
java.lang.Object
com.mojang.blaze3d.opengl.DirectStateAccess
- Direct Known Subclasses:
DirectStateAccess.Core,DirectStateAccess.Emulated
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Nested Class Summary
Nested ClassesModifier and TypeClassDescription(package private) static class(package private) static class -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionvoidbindFrameBufferTextures(int frameBuffer, int colorTexture, int depthTexture, int level, int target) (package private) abstract voidbindFrameBufferTextures(int frameBuffer, int colorTexture, int depthTexture, int level, int target, boolean useStencil) (package private) abstract voidblitFrameBuffers(int readFrameBuffer, int drawFrameBuffer, int srcX0, int srcY0, int srcX1, int srcY1, int destX0, int destY0, int destX1, int destY1, int mask, int filter) static DirectStateAccess(package private) abstract int
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Constructor Details
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DirectStateAccess
public DirectStateAccess()
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Method Details
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create
public static DirectStateAccess create(org.lwjgl.opengl.GLCapabilities capabilities, Set<String> enabledExtensions) -
createFrameBufferObject
abstract int createFrameBufferObject() -
bindFrameBufferTextures
abstract void bindFrameBufferTextures(int frameBuffer, int colorTexture, int depthTexture, int level, int target, boolean useStencil) -
bindFrameBufferTextures
public void bindFrameBufferTextures(int frameBuffer, int colorTexture, int depthTexture, int level, int target) -
blitFrameBuffers
abstract void blitFrameBuffers(int readFrameBuffer, int drawFrameBuffer, int srcX0, int srcY0, int srcX1, int srcY1, int destX0, int destY0, int destX1, int destY1, int mask, int filter)
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