Class DirectStateAccess

java.lang.Object
com.mojang.blaze3d.opengl.DirectStateAccess
Direct Known Subclasses:
DirectStateAccess.Core, DirectStateAccess.Emulated

public abstract class DirectStateAccess extends Object
  • Constructor Details

    • DirectStateAccess

      public DirectStateAccess()
  • Method Details

    • create

      public static DirectStateAccess create(org.lwjgl.opengl.GLCapabilities capabilities, Set<String> enabledExtensions)
    • createFrameBufferObject

      abstract int createFrameBufferObject()
    • bindFrameBufferTextures

      abstract void bindFrameBufferTextures(int frameBuffer, int colorTexture, int depthTexture, int level, int target, boolean useStencil)
    • bindFrameBufferTextures

      public void bindFrameBufferTextures(int frameBuffer, int colorTexture, int depthTexture, int level, int target)
    • blitFrameBuffers

      abstract void blitFrameBuffers(int readFrameBuffer, int drawFrameBuffer, int srcX0, int srcY0, int srcX1, int srcY1, int destX0, int destY0, int destX1, int destY1, int mask, int filter)