Uses of Record Class
net.minecraft.world.level.levelgen.NoiseRouter
Packages that use NoiseRouter
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Uses of NoiseRouter in net.minecraft.world.level.levelgen
Fields in net.minecraft.world.level.levelgen declared as NoiseRouterModifier and TypeFieldDescriptionprivate final NoiseRouterNoiseGeneratorSettings.noiseRouterThe field for thenoiseRouterrecord component.private final NoiseRouterRandomState.routerFields in net.minecraft.world.level.levelgen with type parameters of type NoiseRouterModifier and TypeFieldDescriptionstatic final com.mojang.serialization.Codec<NoiseRouter> NoiseRouter.CODECMethods in net.minecraft.world.level.levelgen that return NoiseRouterModifier and TypeMethodDescriptionprotected static NoiseRouterNoiseRouterData.caves(HolderGetter<DensityFunction> functions) protected static NoiseRouterNoiseRouterData.end(HolderGetter<DensityFunction> functions) protected static NoiseRouterNoiseRouterData.floatingIslands(HolderGetter<DensityFunction> functions, HolderGetter<NormalNoise> noises) protected static NoiseRouterNoiseRouterData.nether(HolderGetter<DensityFunction> functions, HolderGetter<NormalNoise> noises) NoiseGeneratorSettings.noiseRouter()Returns the value of thenoiseRouterrecord component.static NoiseRouterNoiseRouterData.none()protected static NoiseRouterNoiseRouterData.overworld(HolderGetter<DensityFunction> functions, OverworldFunctionSet<ResourceKey<DensityFunction>> functionNames) private static NoiseRouterNoiseRouterData.simpleRouter(DensityFunction fullNoise) Methods in net.minecraft.world.level.levelgen with parameters of type NoiseRouterModifier and TypeMethodDescriptionstatic RandomStateRandomState.create(HolderGetter<NormalNoise> noises, long seed, boolean useLegacyRandom, BlockState defaultBlock, int seaLevel, NoiseRouter noiseRouter) Constructors in net.minecraft.world.level.levelgen with parameters of type NoiseRouterModifierConstructorDescriptionNoiseGeneratorSettings(NoiseSettings noiseSettings, BlockState defaultBlock, BlockState defaultFluid, NoiseRouter noiseRouter, Holder<MaterialRule> materialRule, List<SpawnTargetPoint> spawnTarget, int seaLevel, boolean disableMobGeneration, Optional<Aquifer.Config> aquifers, boolean useLegacyRandomSource, NoiseGeneratorSettings.DebugFunctions debugFunctions) Creates an instance of aNoiseGeneratorSettingsrecord class.privateRandomState(HolderGetter<NormalNoise> noises, long seed, boolean useLegacyRandom, BlockState defaultBlock, int seaLevel, NoiseRouter router)