Uses of Class
net.minecraft.world.level.levelgen.NoiseChunk
Packages that use NoiseChunk
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Uses of NoiseChunk in net.minecraft.world.level.levelgen
Methods in net.minecraft.world.level.levelgen that return NoiseChunkModifier and TypeMethodDescriptionprivate NoiseChunkNoiseBasedChunkGenerator.createNoiseChunk(ChunkAccess chunk, StructureManager structureManager, Blender blender, RandomState randomState, NoiseSettings noiseSettings) Methods in net.minecraft.world.level.levelgen with parameters of type NoiseChunkModifier and TypeMethodDescriptionprivate voidNoiseBasedChunkGenerator.applyCarvingMask(ChunkAccess chunk, CarvingMask mask, RandomState randomState, MaterialRule materialRule, WorldGenerationContext context, NoiseChunk noiseChunk, Function<BlockPos, Holder<Biome>> biomeGetter, @Nullable CarvingMask.Filter filter) private voidNoiseBasedChunkGenerator.buildSurface(ChunkAccess protoChunk, NoiseChunk noiseChunk, RandomState randomState, BiomeManager biomeManager, Set<Holder<Biome>> possibleBiomes, MaterialRule materialRule) private BlockStateNoiseBasedChunkGenerator.debugPreliminarySurfaceLevel(NoiseChunk noiseChunk, int posX, int posY, int posZ, BlockState state) private voidNoiseBasedChunkGenerator.doFill(NoiseChunk noiseChunk, ChunkAccess chunk) private voidNoiseBasedChunkGenerator.generateCarvers(ChunkAccess chunk, Blender blender, NoiseChunk noiseChunk, RandomState randomState, BiomeManager biomeManager, @Nullable WorldGenRegion carverBiomeRegion, MaterialRule materialRule) -
Uses of NoiseChunk in net.minecraft.world.level.levelgen.material
Methods in net.minecraft.world.level.levelgen.material with parameters of type NoiseChunkModifier and TypeMethodDescriptionvoidMaterialSystem.buildSurface(RandomState randomState, BiomeManager biomeManager, WorldGenerationContext generationContext, ChunkAccess protoChunk, NoiseChunk noiseChunk, MaterialRule ruleSource, @Nullable Set<Holder<Biome>> possibleBiomes)