Uses of Class
net.minecraft.world.level.biome.BiomeManager
Packages that use BiomeManager
Package
Description
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Uses of BiomeManager in net.minecraft.server.level
Fields in net.minecraft.server.level declared as BiomeManagerMethods in net.minecraft.server.level that return BiomeManager -
Uses of BiomeManager in net.minecraft.world.attribute
Methods in net.minecraft.world.attribute with parameters of type BiomeManagerModifier and TypeMethodDescriptionprivate static voidEnvironmentAttributeSystem.addBiomeLayer(EnvironmentAttributeSystem.Builder builder, HolderLookup<Biome> biomes, BiomeManager biomeManager) private static <Value> voidEnvironmentAttributeSystem.addBiomeLayerForAttribute(EnvironmentAttributeSystem.Builder builder, EnvironmentAttribute<Value> attribute, BiomeManager biomeManager) -
Uses of BiomeManager in net.minecraft.world.level
Fields in net.minecraft.world.level declared as BiomeManagerMethods in net.minecraft.world.level that return BiomeManager -
Uses of BiomeManager in net.minecraft.world.level.biome
Methods in net.minecraft.world.level.biome that return BiomeManager -
Uses of BiomeManager in net.minecraft.world.level.chunk
Methods in net.minecraft.world.level.chunk with parameters of type BiomeManagerModifier and TypeMethodDescriptionabstract CompletableFuture<ChunkAccess> ChunkGenerator.buildTerrain(ChunkAccess chunk, Blender blender, RandomState randomState, StructureManager structureManager, BiomeManager biomeManager, @Nullable WorldGenRegion carverBiomeRegion, Set<Holder<Biome>> possibleBiomes) -
Uses of BiomeManager in net.minecraft.world.level.levelgen
Methods in net.minecraft.world.level.levelgen with parameters of type BiomeManagerModifier and TypeMethodDescriptionprivate voidNoiseBasedChunkGenerator.buildSurface(ChunkAccess protoChunk, NoiseChunk noiseChunk, RandomState randomState, BiomeManager biomeManager, Set<Holder<Biome>> possibleBiomes, MaterialRule materialRule) DebugLevelSource.buildTerrain(ChunkAccess chunk, Blender blender, RandomState randomState, StructureManager structureManager, BiomeManager biomeManager, @Nullable WorldGenRegion carverBiomeRegion, Set<Holder<Biome>> possibleBiomes) FlatLevelSource.buildTerrain(ChunkAccess chunk, Blender blender, RandomState randomState, StructureManager structureManager, BiomeManager biomeManager, @Nullable WorldGenRegion carverBiomeRegion, Set<Holder<Biome>> possibleBiomes) NoiseBasedChunkGenerator.buildTerrain(ChunkAccess chunk, Blender blender, RandomState randomState, StructureManager structureManager, BiomeManager biomeManager, @Nullable WorldGenRegion carverBiomeRegion, Set<Holder<Biome>> possibleBiomes) private voidNoiseBasedChunkGenerator.generateCarvers(ChunkAccess chunk, Blender blender, NoiseChunk noiseChunk, RandomState randomState, BiomeManager biomeManager, @Nullable WorldGenRegion carverBiomeRegion, MaterialRule materialRule) -
Uses of BiomeManager in net.minecraft.world.level.levelgen.material
Methods in net.minecraft.world.level.levelgen.material with parameters of type BiomeManagerModifier and TypeMethodDescriptionvoidMaterialSystem.buildSurface(RandomState randomState, BiomeManager biomeManager, WorldGenerationContext generationContext, ChunkAccess protoChunk, NoiseChunk noiseChunk, MaterialRule ruleSource, @Nullable Set<Holder<Biome>> possibleBiomes)