Uses of Record Class
net.minecraft.network.protocol.game.ClientboundUpdateAdvancementsPacket.PositionedAdvancement
Packages that use ClientboundUpdateAdvancementsPacket.PositionedAdvancement
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Uses of ClientboundUpdateAdvancementsPacket.PositionedAdvancement in net.minecraft.network.protocol.game
Fields in net.minecraft.network.protocol.game with type parameters of type ClientboundUpdateAdvancementsPacket.PositionedAdvancementModifier and TypeFieldDescriptionprivate final List<ClientboundUpdateAdvancementsPacket.PositionedAdvancement> ClientboundUpdateAdvancementsPacket.addedThe field for theaddedrecord component.static final StreamCodec<RegistryFriendlyByteBuf, ClientboundUpdateAdvancementsPacket.PositionedAdvancement> ClientboundUpdateAdvancementsPacket.PositionedAdvancement.STREAM_CODECMethods in net.minecraft.network.protocol.game that return ClientboundUpdateAdvancementsPacket.PositionedAdvancementModifier and TypeMethodDescriptionClientboundUpdateAdvancementsPacket.PositionedAdvancement.fromNode(AdvancementNode node) Methods in net.minecraft.network.protocol.game that return types with arguments of type ClientboundUpdateAdvancementsPacket.PositionedAdvancementModifier and TypeMethodDescriptionClientboundUpdateAdvancementsPacket.added()Returns the value of theaddedrecord component.Constructor parameters in net.minecraft.network.protocol.game with type arguments of type ClientboundUpdateAdvancementsPacket.PositionedAdvancementModifierConstructorDescriptionClientboundUpdateAdvancementsPacket(boolean shouldReset, List<ClientboundUpdateAdvancementsPacket.PositionedAdvancement> added, Set<Identifier> removed, Map<Identifier, AdvancementProgress> progress, boolean showAdvancements) Creates an instance of aClientboundUpdateAdvancementsPacketrecord class.