Uses of Record Class
net.minecraft.network.protocol.game.ClientboundLightUpdatePacketData
Packages that use ClientboundLightUpdatePacketData
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Uses of ClientboundLightUpdatePacketData in net.minecraft.client.multiplayer
Methods in net.minecraft.client.multiplayer with parameters of type ClientboundLightUpdatePacketDataModifier and TypeMethodDescriptionprivate voidClientPacketListener.applyLightData(int x, int z, ClientboundLightUpdatePacketData lightData, boolean scheduleRebuild) -
Uses of ClientboundLightUpdatePacketData in net.minecraft.network.protocol.game
Fields in net.minecraft.network.protocol.game declared as ClientboundLightUpdatePacketDataModifier and TypeFieldDescriptionprivate final ClientboundLightUpdatePacketDataClientboundLevelChunkWithLightPacket.lightDataThe field for thelightDatarecord component.private final ClientboundLightUpdatePacketDataClientboundLightUpdatePacket.lightDataThe field for thelightDatarecord component.Fields in net.minecraft.network.protocol.game with type parameters of type ClientboundLightUpdatePacketDataModifier and TypeFieldDescriptionstatic final StreamCodec<io.netty.buffer.ByteBuf, ClientboundLightUpdatePacketData> ClientboundLightUpdatePacketData.STREAM_CODECMethods in net.minecraft.network.protocol.game that return ClientboundLightUpdatePacketDataModifier and TypeMethodDescriptionClientboundLevelChunkWithLightPacket.lightData()Returns the value of thelightDatarecord component.ClientboundLightUpdatePacket.lightData()Returns the value of thelightDatarecord component.Constructors in net.minecraft.network.protocol.game with parameters of type ClientboundLightUpdatePacketDataModifierConstructorDescriptionClientboundLevelChunkWithLightPacket(int x, int z, ClientboundLevelChunkPacketData chunkData, ClientboundLightUpdatePacketData lightData) Creates an instance of aClientboundLevelChunkWithLightPacketrecord class.ClientboundLightUpdatePacket(int x, int z, ClientboundLightUpdatePacketData lightData) Creates an instance of aClientboundLightUpdatePacketrecord class.