Uses of Interface
com.mojang.renderpearl.api.device.GpuDevice
Packages that use GpuDevice
Package
Description
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Uses of GpuDevice in com.mojang.blaze3d.pipeline
Fields in com.mojang.blaze3d.pipeline declared as GpuDeviceConstructors in com.mojang.blaze3d.pipeline with parameters of type GpuDevice -
Uses of GpuDevice in com.mojang.blaze3d.systems
Fields in com.mojang.blaze3d.systems declared as GpuDeviceMethods in com.mojang.blaze3d.systems that return GpuDeviceModifier and TypeMethodDescriptionstatic GpuDeviceRenderSystem.getDevice()RenderSystem.tryGetDevice()Methods in com.mojang.blaze3d.systems with parameters of type GpuDevice -
Uses of GpuDevice in com.mojang.blaze3d.vertex
Methods in com.mojang.blaze3d.vertex with parameters of type GpuDeviceModifier and TypeMethodDescriptionstatic StagingBufferbooleanUberGpuBuffer.uploadStagedAllocations(GpuDevice gpuDevice, StagingBuffer.Uploader uploader) Constructors in com.mojang.blaze3d.vertex with parameters of type GpuDeviceModifierConstructorDescriptionUberGpuBufferHeap(long size, GpuDevice gpuDevice, int usage, String name) -
Uses of GpuDevice in com.mojang.renderpearl.api.device
Methods in com.mojang.renderpearl.api.device that return GpuDevice -
Uses of GpuDevice in com.mojang.renderpearl.backend.opengl
Methods in com.mojang.renderpearl.backend.opengl that return GpuDevice -
Uses of GpuDevice in com.mojang.renderpearl.backend.vulkan
Methods in com.mojang.renderpearl.backend.vulkan that return GpuDevice -
Uses of GpuDevice in com.mojang.renderpearl.frontend
Classes in com.mojang.renderpearl.frontend that implement GpuDevice -
Uses of GpuDevice in net.minecraft.client.renderer
Methods in net.minecraft.client.renderer with parameters of type GpuDeviceModifier and TypeMethodDescriptionprivate voidShaderManager.apply(GpuDevice device, ShaderManager.PendingResults compilations) private static CompletableFuture<List<@Nullable CompiledRenderPipeline>> ShaderManager.compilePipelines(GpuDevice device, ShaderSource shaderSource, List<RenderPipeline> pipelines, Executor taskExecutor, Executor reloadExecutor) voidprivate voidStagedVertexBuffer.uploadDrawsToBuffers(GpuDevice device, List<StagedVertexBuffer.Draw> draws, GpuBuffer vertexGpuBuffer, @Nullable GpuBuffer indexGpuBuffer, int vertexBufferSize, int indexBufferSize)