Uses of Interface
com.mojang.blaze3d.systems.GpuDevice
Packages that use GpuDevice
Package
Description
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Uses of GpuDevice in com.mojang.blaze3d
Fields in com.mojang.blaze3d with type parameters of type GpuDeviceModifier and TypeFieldDescriptionprivate final WeakReference<GpuDevice> GraphicsWorkarounds.gpuDeviceMethods in com.mojang.blaze3d with parameters of type GpuDeviceModifier and TypeMethodDescriptionstatic GraphicsWorkaroundsprivate static booleanGraphicsWorkarounds.isIntelGen11(GpuDevice device) Constructors in com.mojang.blaze3d with parameters of type GpuDevice -
Uses of GpuDevice in com.mojang.blaze3d.opengl
Classes in com.mojang.blaze3d.opengl that implement GpuDevice -
Uses of GpuDevice in com.mojang.blaze3d.systems
Fields in com.mojang.blaze3d.systems declared as GpuDeviceMethods in com.mojang.blaze3d.systems that return GpuDeviceModifier and TypeMethodDescriptionstatic GpuDeviceRenderSystem.getDevice()static GpuDeviceRenderSystem.tryGetDevice() -
Uses of GpuDevice in net.neoforged.neoforge.client
Methods in net.neoforged.neoforge.client that return GpuDeviceModifier and TypeMethodDescriptionstatic GpuDeviceClientHooks.createGpuDevice(long window, int debugLevel, boolean syncDebug, BiFunction<ResourceLocation, ShaderType, String> defaultShaderSource, boolean enableDebugLabels) -
Uses of GpuDevice in net.neoforged.neoforge.client.blaze3d.validation
Classes in net.neoforged.neoforge.client.blaze3d.validation that implement GpuDeviceModifier and TypeClassDescriptionclassThe validation GpuDevice is used to ensure that both mods and backends are complying with the B3D API contract correctly.Fields in net.neoforged.neoforge.client.blaze3d.validation declared as GpuDeviceMethods in net.neoforged.neoforge.client.blaze3d.validation that return GpuDeviceConstructors in net.neoforged.neoforge.client.blaze3d.validation with parameters of type GpuDeviceModifierConstructorDescriptionValidationGpuDevice(GpuDevice realDevice, boolean checkReservedUsageBits)