Uses of Class
com.mojang.blaze3d.pipeline.RenderTarget
Packages that use RenderTarget
Package
Description
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Uses of RenderTarget in com.mojang.blaze3d
Methods in com.mojang.blaze3d with parameters of type RenderTarget -
Uses of RenderTarget in com.mojang.blaze3d.pipeline
Subclasses of RenderTarget in com.mojang.blaze3d.pipelineMethods in com.mojang.blaze3d.pipeline with parameters of type RenderTarget -
Uses of RenderTarget in com.mojang.blaze3d.resource
Methods in com.mojang.blaze3d.resource that return RenderTargetMethods in com.mojang.blaze3d.resource with parameters of type RenderTargetModifier and TypeMethodDescriptionvoidRenderTargetDescriptor.free(RenderTarget p_363223_) voidRenderTargetDescriptor.prepare(RenderTarget p_393765_) -
Uses of RenderTarget in net.minecraft.client
Fields in net.minecraft.client declared as RenderTargetMethods in net.minecraft.client that return RenderTargetMethods in net.minecraft.client with parameters of type RenderTargetModifier and TypeMethodDescriptionstatic voidScreenshot.grab(File gameDirectory, RenderTarget renderTarget, Consumer<Component> messageConsumer) Saves a screenshot in the game directory with a time-stamped filename.static voidScreenshot.grab(File gameDirectory, String filename, RenderTarget renderTarget, int downscaleFactor, Consumer<Component> messageConsumer) static voidScreenshot.takeScreenshot(RenderTarget renderTarget, int downscaleFactor, Consumer<NativeImage> writer) static voidScreenshot.takeScreenshot(RenderTarget renderTarget, Consumer<NativeImage> writer) -
Uses of RenderTarget in net.minecraft.client.gui.render
Methods in net.minecraft.client.gui.render with parameters of type RenderTargetModifier and TypeMethodDescriptionprivate voidGuiRenderer.executeDrawRange(Supplier<String> debugGroup, RenderTarget renderTarget, GpuBufferSlice fogUniforms, GpuBufferSlice dynamicTransforms, GpuBuffer buffer, VertexFormat.IndexType indexType, int start, int end) -
Uses of RenderTarget in net.minecraft.client.renderer
Fields in net.minecraft.client.renderer declared as RenderTargetFields in net.minecraft.client.renderer with type parameters of type RenderTargetModifier and TypeFieldDescriptionLevelTargetBundle.cloudsLevelTargetBundle.entityOutlineLevelTargetBundle.itemEntityLevelTargetBundle.mainLevelTargetBundle.particlesprivate final Map<ResourceLocation, RenderTarget> PostChain.persistentTargetsprivate final Supplier<RenderTarget> RenderStateShard.OutputStateShard.renderTargetSupplierLevelTargetBundle.translucentLevelTargetBundle.weatherMethods in net.minecraft.client.renderer that return RenderTargetModifier and TypeMethodDescriptionLevelRenderer.entityOutlineTarget()LevelRenderer.getCloudsTarget()LevelRenderer.getItemEntityTarget()private RenderTargetPostChain.getOrCreatePersistentTarget(ResourceLocation name, RenderTargetDescriptor descriptor) LevelRenderer.getParticlesTarget()RenderStateShard.OutputStateShard.getRenderTarget()LevelRenderer.getTranslucentTarget()LevelRenderer.getWeatherTarget()Methods in net.minecraft.client.renderer that return types with arguments of type RenderTargetModifier and TypeMethodDescriptionLevelTargetBundle.get(ResourceLocation p_363913_) PostChain.TargetBundle.get(ResourceLocation id) private ResourceHandle<RenderTarget> PostPass.TargetInput.getHandle(Map<ResourceLocation, ResourceHandle<RenderTarget>> targets) default ResourceHandle<RenderTarget> PostChain.TargetBundle.getOrThrow(ResourceLocation id) Methods in net.minecraft.client.renderer with parameters of type RenderTargetModifier and TypeMethodDescriptionvoidPostChain.process(RenderTarget target, GraphicsResourceAllocator graphicsResourceAllocator) Deprecated.Method parameters in net.minecraft.client.renderer with type arguments of type RenderTargetModifier and TypeMethodDescriptionvoidPostPass.addToFrame(FrameGraphBuilder frameGraphBuilder, Map<ResourceLocation, ResourceHandle<RenderTarget>> targets, GpuBufferSlice projectionMatrixBuffer) voidPostPass.Input.addToPass(FramePass pass, Map<ResourceLocation, ResourceHandle<RenderTarget>> targets) voidPostPass.TargetInput.addToPass(FramePass pass, Map<ResourceLocation, ResourceHandle<RenderTarget>> targets) voidPostPass.TextureInput.addToPass(FramePass p_361843_, Map<ResourceLocation, ResourceHandle<RenderTarget>> p_362022_) default voidPostPass.Input.cleanup(Map<ResourceLocation, ResourceHandle<RenderTarget>> targets) voidPostPass.TargetInput.cleanup(Map<ResourceLocation, ResourceHandle<RenderTarget>> targets) private ResourceHandle<RenderTarget> PostPass.TargetInput.getHandle(Map<ResourceLocation, ResourceHandle<RenderTarget>> targets) static PostChain.TargetBundlePostChain.TargetBundle.of(ResourceLocation id, ResourceHandle<RenderTarget> handle) voidLevelTargetBundle.replace(ResourceLocation p_360547_, ResourceHandle<RenderTarget> p_363379_) voidPostChain.TargetBundle.replace(ResourceLocation id, ResourceHandle<RenderTarget> handle) PostPass.Input.texture(Map<ResourceLocation, ResourceHandle<RenderTarget>> targets) PostPass.TargetInput.texture(Map<ResourceLocation, ResourceHandle<RenderTarget>> targets) PostPass.TextureInput.texture(Map<ResourceLocation, ResourceHandle<RenderTarget>> p_418145_) Constructor parameters in net.minecraft.client.renderer with type arguments of type RenderTargetModifierConstructorDescriptionOutputStateShard(String name, Supplier<RenderTarget> renderTargetSupplier) -
Uses of RenderTarget in net.minecraft.client.renderer.chunk
Methods in net.minecraft.client.renderer.chunk that return RenderTargetModifier and TypeMethodDescriptionChunkSectionLayer.outputTarget()ChunkSectionLayerGroup.outputTarget()