Uses of Interface
net.minecraft.util.ToFloatFunction
Packages that use ToFloatFunction
Package
Description
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Uses of ToFloatFunction in net.minecraft.data.worldgen
Fields in net.minecraft.data.worldgen declared as ToFloatFunctionModifier and TypeFieldDescriptionprivate static final ToFloatFunction<Float> TerrainProvider.AMPLIFIED_FACTORprivate static final ToFloatFunction<Float> TerrainProvider.AMPLIFIED_JAGGEDNESSprivate static final ToFloatFunction<Float> TerrainProvider.AMPLIFIED_OFFSETprivate static final ToFloatFunction<Float> TerrainProvider.NO_TRANSFORMMethods in net.minecraft.data.worldgen with type parameters of type ToFloatFunctionModifier and TypeMethodDescriptionprivate static <C,I extends ToFloatFunction<C>>
CubicSpline<C, I> TerrainProvider.buildErosionJaggednessSpline(I erosion, I ridges, I ridgesFolded, float highErosionHighWeirdness, float lowErosionHighWeirdness, float highErosionMidWeirdness, float lowErosionMidWeirdness, ToFloatFunction<Float> transform) static <C,I extends ToFloatFunction<C>>
CubicSpline<C, I> TerrainProvider.buildErosionOffsetSpline(I erosion, I ridgesFolded, float ridgeBaseOffset, float ridgeMidOffset, float ridgePeakOffset, float magnitude, float ridgeInnerOffset, float ridgeOuterOffset, boolean extended, boolean useMaxSlope, ToFloatFunction<Float> transform) private static <C,I extends ToFloatFunction<C>>
CubicSpline<C, I> TerrainProvider.buildMountainRidgeSplineWithPoints(I ridgesFolded, float magnitude, boolean useMaxSlope, ToFloatFunction<Float> transform) private static <C,I extends ToFloatFunction<C>>
CubicSpline<C, I> TerrainProvider.buildRidgeJaggednessSpline(I ridges, I ridgesFolded, float highWeirdnessMagnitude, float midWeirdnessMagnitude, ToFloatFunction<Float> transform) private static <C,I extends ToFloatFunction<C>>
CubicSpline<C, I> TerrainProvider.buildWeirdnessJaggednessSpline(I ridges, float magnitude, ToFloatFunction<Float> transform) private static <C,I extends ToFloatFunction<C>>
CubicSpline<C, I> TerrainProvider.getErosionFactor(I erosion, I ridges, I ridgesFolded, float value, boolean higherValues, ToFloatFunction<Float> transform) static <C,I extends ToFloatFunction<C>>
CubicSpline<C, I> TerrainProvider.overworldFactor(I continents, I erosion, I ridges, I ridgesFolded, boolean amplified) static <C,I extends ToFloatFunction<C>>
CubicSpline<C, I> TerrainProvider.overworldJaggedness(I continents, I erosion, I ridges, I ridgesFolded, boolean amplified) static <C,I extends ToFloatFunction<C>>
CubicSpline<C, I> TerrainProvider.overworldOffset(I continents, I erosion, I ridgesFolded, boolean amplified) private static <C,I extends ToFloatFunction<C>>
CubicSpline<C, I> TerrainProvider.ridgeSpline(I ridgesFolded, float y1, float y2, float y3, float y4, float y5, float minSmoothing, ToFloatFunction<Float> transform) Methods in net.minecraft.data.worldgen with parameters of type ToFloatFunctionModifier and TypeMethodDescriptionprivate static <C,I extends ToFloatFunction<C>>
CubicSpline<C, I> TerrainProvider.buildErosionJaggednessSpline(I erosion, I ridges, I ridgesFolded, float highErosionHighWeirdness, float lowErosionHighWeirdness, float highErosionMidWeirdness, float lowErosionMidWeirdness, ToFloatFunction<Float> transform) static <C,I extends ToFloatFunction<C>>
CubicSpline<C, I> TerrainProvider.buildErosionOffsetSpline(I erosion, I ridgesFolded, float ridgeBaseOffset, float ridgeMidOffset, float ridgePeakOffset, float magnitude, float ridgeInnerOffset, float ridgeOuterOffset, boolean extended, boolean useMaxSlope, ToFloatFunction<Float> transform) private static <C,I extends ToFloatFunction<C>>
CubicSpline<C, I> TerrainProvider.buildMountainRidgeSplineWithPoints(I ridgesFolded, float magnitude, boolean useMaxSlope, ToFloatFunction<Float> transform) private static <C,I extends ToFloatFunction<C>>
CubicSpline<C, I> TerrainProvider.buildRidgeJaggednessSpline(I ridges, I ridgesFolded, float highWeirdnessMagnitude, float midWeirdnessMagnitude, ToFloatFunction<Float> transform) private static <C,I extends ToFloatFunction<C>>
CubicSpline<C, I> TerrainProvider.buildWeirdnessJaggednessSpline(I ridges, float magnitude, ToFloatFunction<Float> transform) private static <C,I extends ToFloatFunction<C>>
CubicSpline<C, I> TerrainProvider.getErosionFactor(I erosion, I ridges, I ridgesFolded, float value, boolean higherValues, ToFloatFunction<Float> transform) private static <C,I extends ToFloatFunction<C>>
CubicSpline<C, I> TerrainProvider.ridgeSpline(I ridgesFolded, float y1, float y2, float y3, float y4, float y5, float minSmoothing, ToFloatFunction<Float> transform) -
Uses of ToFloatFunction in net.minecraft.util
Classes in net.minecraft.util with type parameters of type ToFloatFunctionModifier and TypeInterfaceDescriptioninterfaceCubicSpline<C,I extends ToFloatFunction<C>> static final classCubicSpline.Builder<C,I extends ToFloatFunction<C>> static final recordCubicSpline.Constant<C,I extends ToFloatFunction<C>> static final recordCubicSpline.Multipoint<C,I extends ToFloatFunction<C>> Subinterfaces of ToFloatFunction in net.minecraft.utilClasses in net.minecraft.util that implement ToFloatFunctionModifier and TypeClassDescriptionstatic final recordCubicSpline.Constant<C,I extends ToFloatFunction<C>> static final recordCubicSpline.Multipoint<C,I extends ToFloatFunction<C>> Fields in net.minecraft.util declared as ToFloatFunctionModifier and TypeFieldDescriptionprivate final ICubicSpline.Builder.coordinateprivate final ICubicSpline.Multipoint.coordinateThe field for thecoordinaterecord component.static final ToFloatFunction<Float> ToFloatFunction.IDENTITYprivate final ToFloatFunction<Float> CubicSpline.Builder.valueTransformerMethods in net.minecraft.util with type parameters of type ToFloatFunctionModifier and TypeMethodDescriptionstatic <C,I extends ToFloatFunction<C>>
CubicSpline.Builder<C, I> CubicSpline.builder(I coordinate) static <C,I extends ToFloatFunction<C>>
CubicSpline.Builder<C, I> CubicSpline.builder(I coordinate, ToFloatFunction<Float> valueTransformer) static <C,I extends ToFloatFunction<C>>
com.mojang.serialization.Codec<CubicSpline<C, I>> CubicSpline.codec(com.mojang.serialization.Codec<I> codec) static <C,I extends ToFloatFunction<C>>
CubicSpline<C, I> CubicSpline.constant(float value) (package private) static <C,I extends ToFloatFunction<C>>
CubicSpline.Multipoint<C, I> CubicSpline.Multipoint.create(I coordinate, float[] locations, List<CubicSpline<C, I>> values, float[] derivatives) private static <C,I extends ToFloatFunction<C>>
voidCubicSpline.Multipoint.validateSizes(float[] locations, List<CubicSpline<C, I>> values, float[] derivatives) Methods in net.minecraft.util that return ToFloatFunctionModifier and TypeMethodDescriptiondefault <C2> ToFloatFunction<C2> static ToFloatFunction<Float> ToFloatFunction.createUnlimited(it.unimi.dsi.fastutil.floats.Float2FloatFunction wrapped) Methods in net.minecraft.util with parameters of type ToFloatFunctionModifier and TypeMethodDescriptionstatic <C,I extends ToFloatFunction<C>>
CubicSpline.Builder<C, I> CubicSpline.builder(I coordinate, ToFloatFunction<Float> valueTransformer) Constructors in net.minecraft.util with parameters of type ToFloatFunctionModifierConstructorDescriptionprotectedBuilder(I coordinate, ToFloatFunction<Float> valueTransformer) -
Uses of ToFloatFunction in net.minecraft.world.level.levelgen
Classes in net.minecraft.world.level.levelgen that implement ToFloatFunction