Package net.minecraft.client.model.geom
Class ModelLayers
java.lang.Object
net.minecraft.client.model.geom.ModelLayers
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Field Summary
FieldsModifier and TypeFieldDescriptionstatic final ModelLayerLocationstatic final ModelLayerLocationprivate static final Set<ModelLayerLocation> static final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationprivate static final Stringstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocationstatic final ModelLayerLocation -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionstatic ModelLayerLocationcreateHangingSignModelName(WoodType woodType, HangingSignRenderer.AttachmentType attachmentType) private static ModelLayerLocationcreateLocation(String path, String model) static ModelLayerLocationcreateStandingSignModelName(WoodType woodType) static ModelLayerLocationcreateWallSignModelName(WoodType woodType) static Stream<ModelLayerLocation> private static ModelLayerLocationprivate static ModelLayerLocationprivate static ModelLayerLocationregisterInnerArmor(String path) private static ModelLayerLocationregisterOuterArmor(String path)
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Field Details
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DEFAULT_LAYER
- See Also:
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ALL_MODELS
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ACACIA_BOAT
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ACACIA_CHEST_BOAT
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ALLAY
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ARMADILLO
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ARMADILLO_BABY
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ARMOR_STAND
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ARMOR_STAND_INNER_ARMOR
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ARMOR_STAND_OUTER_ARMOR
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ARMOR_STAND_SMALL
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ARMOR_STAND_SMALL_INNER_ARMOR
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ARMOR_STAND_SMALL_OUTER_ARMOR
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ARROW
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AXOLOTL
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AXOLOTL_BABY
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BAMBOO_CHEST_RAFT
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BAMBOO_RAFT
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STANDING_BANNER
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STANDING_BANNER_FLAG
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WALL_BANNER
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WALL_BANNER_FLAG
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BAT
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BED_FOOT
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BED_HEAD
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BEE
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BEE_BABY
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BEE_STINGER
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BELL
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BIRCH_BOAT
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BIRCH_CHEST_BOAT
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BLAZE
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BOAT_WATER_PATCH
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BOGGED
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BOGGED_INNER_ARMOR
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BOGGED_OUTER_ARMOR
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BOGGED_OUTER_LAYER
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BOOK
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BREEZE
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BREEZE_WIND
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CAMEL
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CAMEL_BABY
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CAMEL_SADDLE
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CAMEL_BABY_SADDLE
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CAT
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CAT_BABY
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CAT_BABY_COLLAR
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CAT_COLLAR
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CAVE_SPIDER
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CHERRY_BOAT
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CHERRY_CHEST_BOAT
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CHEST
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CHEST_MINECART
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CHICKEN
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CHICKEN_BABY
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COD
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COLD_CHICKEN
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COLD_CHICKEN_BABY
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COLD_COW
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COLD_COW_BABY
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COLD_PIG
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COLD_PIG_BABY
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COMMAND_BLOCK_MINECART
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CONDUIT_CAGE
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CONDUIT_EYE
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CONDUIT_SHELL
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CONDUIT_WIND
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COW
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COW_BABY
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CREAKING
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CREEPER
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CREEPER_ARMOR
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CREEPER_HEAD
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DARK_OAK_BOAT
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DARK_OAK_CHEST_BOAT
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DECORATED_POT_BASE
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DECORATED_POT_SIDES
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DOLPHIN
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DOLPHIN_BABY
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DONKEY
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DONKEY_BABY
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DONKEY_SADDLE
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DONKEY_BABY_SADDLE
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DOUBLE_CHEST_LEFT
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DOUBLE_CHEST_RIGHT
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DRAGON_SKULL
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DROWNED
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DROWNED_BABY
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DROWNED_BABY_INNER_ARMOR
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DROWNED_BABY_OUTER_ARMOR
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DROWNED_BABY_OUTER_LAYER
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DROWNED_INNER_ARMOR
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DROWNED_OUTER_ARMOR
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DROWNED_OUTER_LAYER
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ELDER_GUARDIAN
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ELYTRA
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ELYTRA_BABY
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ENDERMAN
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ENDERMITE
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ENDER_DRAGON
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END_CRYSTAL
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EVOKER
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EVOKER_FANGS
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FOX
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FOX_BABY
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FROG
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FURNACE_MINECART
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GHAST
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GIANT
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GIANT_INNER_ARMOR
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GIANT_OUTER_ARMOR
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GLOW_SQUID
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GLOW_SQUID_BABY
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GOAT
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GOAT_BABY
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GUARDIAN
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HOGLIN
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HOGLIN_BABY
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HOPPER_MINECART
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HORSE
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HORSE_ARMOR
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HORSE_SADDLE
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HORSE_BABY
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HORSE_BABY_ARMOR
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HORSE_BABY_SADDLE
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HUSK
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HUSK_BABY
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HUSK_BABY_INNER_ARMOR
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HUSK_BABY_OUTER_ARMOR
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HUSK_INNER_ARMOR
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HUSK_OUTER_ARMOR
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ILLUSIONER
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IRON_GOLEM
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JUNGLE_BOAT
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JUNGLE_CHEST_BOAT
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LEASH_KNOT
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LLAMA
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LLAMA_BABY
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LLAMA_BABY_DECOR
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LLAMA_DECOR
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LLAMA_SPIT
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MAGMA_CUBE
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MANGROVE_BOAT
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MANGROVE_CHEST_BOAT
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MINECART
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MOOSHROOM
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MOOSHROOM_BABY
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MULE
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MULE_BABY
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MULE_SADDLE
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MULE_BABY_SADDLE
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OAK_BOAT
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OAK_CHEST_BOAT
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OCELOT
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OCELOT_BABY
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PALE_OAK_BOAT
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PALE_OAK_CHEST_BOAT
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PANDA
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PANDA_BABY
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PARROT
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PHANTOM
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PIG
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PIGLIN
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PIGLIN_BABY
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PIGLIN_BABY_INNER_ARMOR
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PIGLIN_BABY_OUTER_ARMOR
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PIGLIN_BRUTE
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PIGLIN_BRUTE_INNER_ARMOR
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PIGLIN_BRUTE_OUTER_ARMOR
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PIGLIN_HEAD
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PIGLIN_INNER_ARMOR
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PIGLIN_OUTER_ARMOR
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PIG_BABY
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PIG_BABY_SADDLE
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PIG_SADDLE
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PILLAGER
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PLAYER
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PLAYER_CAPE
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PLAYER_EARS
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PLAYER_HEAD
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PLAYER_INNER_ARMOR
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PLAYER_OUTER_ARMOR
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PLAYER_SLIM
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PLAYER_SLIM_INNER_ARMOR
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PLAYER_SLIM_OUTER_ARMOR
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PLAYER_SPIN_ATTACK
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POLAR_BEAR
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POLAR_BEAR_BABY
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PUFFERFISH_BIG
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PUFFERFISH_MEDIUM
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PUFFERFISH_SMALL
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RABBIT
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RABBIT_BABY
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RAVAGER
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SALMON
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SALMON_LARGE
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SALMON_SMALL
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SHEEP
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SHEEP_BABY
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SHEEP_BABY_WOOL
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SHEEP_WOOL
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SHEEP_WOOL_UNDERCOAT
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SHEEP_BABY_WOOL_UNDERCOAT
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SHIELD
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SHULKER
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SHULKER_BOX
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SHULKER_BULLET
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SILVERFISH
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SKELETON
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SKELETON_HORSE
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SKELETON_HORSE_BABY
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SKELETON_HORSE_SADDLE
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SKELETON_HORSE_BABY_SADDLE
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SKELETON_INNER_ARMOR
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SKELETON_OUTER_ARMOR
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SKELETON_SKULL
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SLIME
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SLIME_OUTER
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SNIFFER
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SNIFFER_BABY
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SNOW_GOLEM
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SPAWNER_MINECART
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SPIDER
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SPRUCE_BOAT
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SPRUCE_CHEST_BOAT
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SQUID
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SQUID_BABY
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STRAY
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STRAY_INNER_ARMOR
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STRAY_OUTER_ARMOR
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STRAY_OUTER_LAYER
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STRIDER
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STRIDER_SADDLE
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STRIDER_BABY
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STRIDER_BABY_SADDLE
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TADPOLE
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TNT_MINECART
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TRADER_LLAMA
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TRADER_LLAMA_BABY
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TRIDENT
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TROPICAL_FISH_LARGE
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TROPICAL_FISH_LARGE_PATTERN
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TROPICAL_FISH_SMALL
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TROPICAL_FISH_SMALL_PATTERN
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TURTLE
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TURTLE_BABY
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VEX
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VILLAGER
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VILLAGER_BABY
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VINDICATOR
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WANDERING_TRADER
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WARDEN
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WARM_COW
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WARM_COW_BABY
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WIND_CHARGE
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WITCH
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WITHER
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WITHER_ARMOR
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WITHER_SKELETON
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WITHER_SKELETON_INNER_ARMOR
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WITHER_SKELETON_OUTER_ARMOR
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WITHER_SKELETON_SKULL
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WITHER_SKULL
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WOLF
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WOLF_ARMOR
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WOLF_BABY
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WOLF_BABY_ARMOR
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ZOGLIN
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ZOGLIN_BABY
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ZOMBIE
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ZOMBIE_BABY
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ZOMBIE_BABY_INNER_ARMOR
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ZOMBIE_BABY_OUTER_ARMOR
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ZOMBIE_HEAD
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ZOMBIE_HORSE
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ZOMBIE_HORSE_BABY
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ZOMBIE_HORSE_SADDLE
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ZOMBIE_HORSE_BABY_SADDLE
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ZOMBIE_INNER_ARMOR
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ZOMBIE_OUTER_ARMOR
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ZOMBIE_VILLAGER
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ZOMBIE_VILLAGER_BABY
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ZOMBIE_VILLAGER_BABY_INNER_ARMOR
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ZOMBIE_VILLAGER_BABY_OUTER_ARMOR
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ZOMBIE_VILLAGER_INNER_ARMOR
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ZOMBIE_VILLAGER_OUTER_ARMOR
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ZOMBIFIED_PIGLIN
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ZOMBIFIED_PIGLIN_BABY
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ZOMBIFIED_PIGLIN_BABY_INNER_ARMOR
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ZOMBIFIED_PIGLIN_BABY_OUTER_ARMOR
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ZOMBIFIED_PIGLIN_INNER_ARMOR
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ZOMBIFIED_PIGLIN_OUTER_ARMOR
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Constructor Details
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ModelLayers
public ModelLayers()
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Method Details
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register
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register
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createLocation
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registerInnerArmor
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registerOuterArmor
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createStandingSignModelName
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createWallSignModelName
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createHangingSignModelName
public static ModelLayerLocation createHangingSignModelName(WoodType woodType, HangingSignRenderer.AttachmentType attachmentType) -
getKnownLocations
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