Uses of Class
com.mojang.blaze3d.vertex.VertexFormat
Packages that use VertexFormat
Package
Description
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Uses of VertexFormat in com.mojang.blaze3d.opengl
Fields in com.mojang.blaze3d.opengl declared as VertexFormatModifier and TypeFieldDescription(package private) final VertexFormatVertexArrayCache.VertexArray.formatFields in com.mojang.blaze3d.opengl with type parameters of type VertexFormatModifier and TypeFieldDescriptionprivate final Map<VertexFormat, VertexArrayCache.VertexArray> VertexArrayCache.Emulated.cacheprivate final Map<VertexFormat, VertexArrayCache.VertexArray> VertexArrayCache.Separate.cacheMethods in com.mojang.blaze3d.opengl with parameters of type VertexFormatModifier and TypeMethodDescriptionabstract voidVertexArrayCache.bindVertexArray(VertexFormat format, GlBuffer buffer) voidVertexArrayCache.Emulated.bindVertexArray(VertexFormat p_410490_, GlBuffer p_410612_) voidVertexArrayCache.Separate.bindVertexArray(VertexFormat p_410638_, GlBuffer p_410508_) static GlProgramGlProgram.link(GlShaderModule vertexShader, GlShaderModule fragmentShader, VertexFormat vertexFormat, String debugLabel) private static voidVertexArrayCache.Emulated.setupCombinedAttributes(VertexFormat vertexFormat, boolean enabled) Constructors in com.mojang.blaze3d.opengl with parameters of type VertexFormatModifierConstructorDescription(package private)VertexArray(int id, VertexFormat format, GlBuffer lastVertexBuffer) -
Uses of VertexFormat in com.mojang.blaze3d.pipeline
Fields in com.mojang.blaze3d.pipeline declared as VertexFormatFields in com.mojang.blaze3d.pipeline with type parameters of type VertexFormatModifier and TypeFieldDescriptionprivate Optional<VertexFormat> RenderPipeline.Builder.vertexFormatprivate final Optional<VertexFormat> RenderPipeline.Snippet.vertexFormatThe field for thevertexFormatrecord component.Methods in com.mojang.blaze3d.pipeline that return VertexFormatMethods in com.mojang.blaze3d.pipeline that return types with arguments of type VertexFormatModifier and TypeMethodDescriptionRenderPipeline.Snippet.vertexFormat()Returns the value of thevertexFormatrecord component.Methods in com.mojang.blaze3d.pipeline with parameters of type VertexFormatModifier and TypeMethodDescriptionRenderPipeline.Builder.withVertexFormat(VertexFormat vertexFormat, VertexFormat.Mode vertexFormatMode) Constructors in com.mojang.blaze3d.pipeline with parameters of type VertexFormatModifierConstructorDescriptionprotectedRenderPipeline(ResourceLocation location, ResourceLocation vertexShader, ResourceLocation fragmentShader, ShaderDefines shaderDefines, List<String> samplers, List<RenderPipeline.UniformDescription> uniforms, Optional<BlendFunction> blendFunction, DepthTestFunction depthTestFunction, PolygonMode polygonMode, boolean cull, boolean writeColor, boolean writeAlpha, boolean writeDepth, LogicOp colorLogic, VertexFormat vertexFormat, VertexFormat.Mode vertexFormatMode, float depthBiasScaleFactor, float depthBiasConstant) -
Uses of VertexFormat in com.mojang.blaze3d.vertex
Fields in com.mojang.blaze3d.vertex declared as VertexFormatModifier and TypeFieldDescriptionstatic final VertexFormatDefaultVertexFormat.BLIT_SCREENstatic final VertexFormatDefaultVertexFormat.BLOCKprivate final VertexFormatBufferBuilder.formatprivate final VertexFormatMeshData.DrawState.formatThe field for theformatrecord component.static final VertexFormatDefaultVertexFormat.NEW_ENTITYstatic final VertexFormatDefaultVertexFormat.PARTICLEstatic final VertexFormatDefaultVertexFormat.POSITIONstatic final VertexFormatDefaultVertexFormat.POSITION_COLORstatic final VertexFormatDefaultVertexFormat.POSITION_COLOR_LIGHTMAPstatic final VertexFormatDefaultVertexFormat.POSITION_COLOR_NORMALstatic final VertexFormatDefaultVertexFormat.POSITION_COLOR_TEX_LIGHTMAPstatic final VertexFormatDefaultVertexFormat.POSITION_TEXstatic final VertexFormatDefaultVertexFormat.POSITION_TEX_COLORstatic final VertexFormatDefaultVertexFormat.POSITION_TEX_COLOR_NORMALstatic final VertexFormatDefaultVertexFormat.POSITION_TEX_LIGHTMAP_COLORMethods in com.mojang.blaze3d.vertex that return VertexFormatModifier and TypeMethodDescriptionVertexFormat.Builder.build()MeshData.DrawState.format()Returns the value of theformatrecord component.Methods in com.mojang.blaze3d.vertex with parameters of type VertexFormatModifier and TypeMethodDescriptionTesselator.begin(VertexFormat.Mode mode, VertexFormat format) private static org.joml.Vector3f[]MeshData.unpackQuadCentroids(ByteBuffer byteBuffer, int vertexCount, VertexFormat format) Constructors in com.mojang.blaze3d.vertex with parameters of type VertexFormatModifierConstructorDescriptionBufferBuilder(ByteBufferBuilder buffer, VertexFormat.Mode mode, VertexFormat format) DrawState(VertexFormat format, int vertexCount, int indexCount, VertexFormat.Mode mode, VertexFormat.IndexType indexType) Creates an instance of aDrawStaterecord class. -
Uses of VertexFormat in net.minecraft.client.renderer
Methods in net.minecraft.client.renderer that return VertexFormatModifier and TypeMethodDescriptionRenderType.CompositeRenderType.format()abstract VertexFormatRenderType.format() -
Uses of VertexFormat in net.neoforged.neoforge.client.model.pipeline
Fields in net.neoforged.neoforge.client.model.pipeline declared as VertexFormatConstructors in net.neoforged.neoforge.client.model.pipeline with parameters of type VertexFormatModifierConstructorDescriptionRemappingVertexPipeline(VertexConsumer parent, VertexFormat targetFormat)