Uses of Interface
com.mojang.blaze3d.resource.ResourceDescriptor
Packages that use ResourceDescriptor
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Uses of ResourceDescriptor in com.mojang.blaze3d.framegraph
Fields in com.mojang.blaze3d.framegraph declared as ResourceDescriptorModifier and TypeFieldDescriptionprivate final ResourceDescriptor<T> FrameGraphBuilder.InternalVirtualResource.descriptorMethods in com.mojang.blaze3d.framegraph with parameters of type ResourceDescriptorModifier and TypeMethodDescription<T> ResourceHandle<T> FrameGraphBuilder.createInternal(String name, ResourceDescriptor<T> descriptor) (package private) <T> FrameGraphBuilder.InternalVirtualResource<T> FrameGraphBuilder.createInternalResource(String name, ResourceDescriptor<T> descriptor, FrameGraphBuilder.Pass createdBy) <T> ResourceHandle<T> FrameGraphBuilder.Pass.createsInternal(String p_363278_, ResourceDescriptor<T> p_363531_) <T> ResourceHandle<T> FramePass.createsInternal(String name, ResourceDescriptor<T> descriptor) Constructors in com.mojang.blaze3d.framegraph with parameters of type ResourceDescriptorModifierConstructorDescriptionInternalVirtualResource(int id, String name, FrameGraphBuilder.Pass createdBy, ResourceDescriptor<T> descriptor) -
Uses of ResourceDescriptor in com.mojang.blaze3d.resource
Classes in com.mojang.blaze3d.resource that implement ResourceDescriptorFields in com.mojang.blaze3d.resource declared as ResourceDescriptorModifier and TypeFieldDescription(package private) final ResourceDescriptor<T> CrossFrameResourcePool.ResourceEntry.descriptorMethods in com.mojang.blaze3d.resource with parameters of type ResourceDescriptorModifier and TypeMethodDescription<T> TCrossFrameResourcePool.acquire(ResourceDescriptor<T> p_365509_) <T> TGraphicsResourceAllocator.acquire(ResourceDescriptor<T> descriptor) private <T> TCrossFrameResourcePool.acquireWithoutPreparing(ResourceDescriptor<T> descriptor) booleanRenderTargetDescriptor.canUsePhysicalResource(ResourceDescriptor<?> p_394237_) default booleanResourceDescriptor.canUsePhysicalResource(ResourceDescriptor<?> descriptor) <T> voidCrossFrameResourcePool.release(ResourceDescriptor<T> p_360929_, T p_364526_) <T> voidGraphicsResourceAllocator.release(ResourceDescriptor<T> descriptor, T value) Constructors in com.mojang.blaze3d.resource with parameters of type ResourceDescriptorModifierConstructorDescription(package private)ResourceEntry(ResourceDescriptor<T> descriptor, T value, int framesToLive)