Uses of Enum Class
net.minecraft.world.level.Level.ExplosionInteraction
Packages that use Level.ExplosionInteraction
Package
Description
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Uses of Level.ExplosionInteraction in net.minecraft.client.multiplayer
Methods in net.minecraft.client.multiplayer with parameters of type Level.ExplosionInteractionModifier and TypeMethodDescriptionvoidClientLevel.explode(@Nullable Entity p_363686_, @Nullable DamageSource p_365268_, @Nullable ExplosionDamageCalculator p_363795_, double p_360494_, double p_360591_, double p_364949_, float p_361233_, boolean p_364900_, Level.ExplosionInteraction p_365033_, ParticleOptions p_361889_, ParticleOptions p_361473_, WeightedList<ExplosionParticleInfo> p_437196_, Holder<SoundEvent> p_362359_) -
Uses of Level.ExplosionInteraction in net.minecraft.server.level
Methods in net.minecraft.server.level with parameters of type Level.ExplosionInteractionModifier and TypeMethodDescriptionvoidServerLevel.explode(@Nullable Entity p_256039_, @Nullable DamageSource p_255778_, @Nullable ExplosionDamageCalculator p_256002_, double p_256067_, double p_256370_, double p_256153_, float p_256045_, boolean p_255686_, Level.ExplosionInteraction p_255827_, ParticleOptions p_312436_, ParticleOptions p_312391_, WeightedList<ExplosionParticleInfo> p_437303_, Holder<SoundEvent> p_320497_) -
Uses of Level.ExplosionInteraction in net.minecraft.world.item.enchantment.effects
Fields in net.minecraft.world.item.enchantment.effects declared as Level.ExplosionInteractionModifier and TypeFieldDescriptionprivate final Level.ExplosionInteractionExplodeEffect.blockInteractionThe field for theblockInteractionrecord component.Methods in net.minecraft.world.item.enchantment.effects that return Level.ExplosionInteractionModifier and TypeMethodDescriptionExplodeEffect.blockInteraction()Returns the value of theblockInteractionrecord component.Constructors in net.minecraft.world.item.enchantment.effects with parameters of type Level.ExplosionInteractionModifierConstructorDescriptionExplodeEffect(boolean attributeToUser, Optional<Holder<DamageType>> damageType, Optional<LevelBasedValue> knockbackMultiplier, Optional<HolderSet<Block>> immuneBlocks, Vec3 offset, LevelBasedValue radius, boolean createFire, Level.ExplosionInteraction blockInteraction, ParticleOptions smallParticle, ParticleOptions largeParticle, WeightedList<ExplosionParticleInfo> blockParticles, Holder<SoundEvent> sound) Creates an instance of aExplodeEffectrecord class. -
Uses of Level.ExplosionInteraction in net.minecraft.world.level
Fields in net.minecraft.world.level with type parameters of type Level.ExplosionInteractionModifier and TypeFieldDescriptionstatic final com.mojang.serialization.Codec<Level.ExplosionInteraction> Level.ExplosionInteraction.CODECMethods in net.minecraft.world.level that return Level.ExplosionInteractionModifier and TypeMethodDescriptionstatic Level.ExplosionInteractionReturns the enum constant of this class with the specified name.static Level.ExplosionInteraction[]Level.ExplosionInteraction.values()Returns an array containing the constants of this enum class, in the order they are declared.Methods in net.minecraft.world.level with parameters of type Level.ExplosionInteractionModifier and TypeMethodDescriptionvoidLevel.explode(@Nullable Entity source, double x, double y, double z, float radius, boolean fire, Level.ExplosionInteraction explosionInteraction) voidLevel.explode(@Nullable Entity source, double x, double y, double z, float radius, Level.ExplosionInteraction explosionInteraction) voidLevel.explode(@Nullable Entity source, @Nullable DamageSource damageSource, @Nullable ExplosionDamageCalculator damageCalculator, double x, double y, double z, float radius, boolean fire, Level.ExplosionInteraction explosionInteraction) abstract voidLevel.explode(@Nullable Entity source, @Nullable DamageSource damageSource, @Nullable ExplosionDamageCalculator damageCalculator, double x, double y, double z, float radius, boolean fire, Level.ExplosionInteraction explosionInteraction, ParticleOptions smallExplosionParticles, ParticleOptions largeExplosionParticles, WeightedList<ExplosionParticleInfo> blockParticles, Holder<SoundEvent> explosionSound) voidLevel.explode(@Nullable Entity source, @Nullable DamageSource damageSource, @Nullable ExplosionDamageCalculator damageCalculator, Vec3 pos, float radius, boolean fire, Level.ExplosionInteraction explosionInteraction)