Uses of Class
net.minecraft.world.attribute.EnvironmentAttributeSystem.Builder
Packages that use EnvironmentAttributeSystem.Builder
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Uses of EnvironmentAttributeSystem.Builder in net.minecraft.client.multiplayer
Methods in net.minecraft.client.multiplayer that return EnvironmentAttributeSystem.BuilderModifier and TypeMethodDescriptionClientLevel.addEnvironmentAttributeLayers(EnvironmentAttributeSystem.Builder builder) Methods in net.minecraft.client.multiplayer with parameters of type EnvironmentAttributeSystem.BuilderModifier and TypeMethodDescriptionClientLevel.addEnvironmentAttributeLayers(EnvironmentAttributeSystem.Builder builder) -
Uses of EnvironmentAttributeSystem.Builder in net.minecraft.world.attribute
Methods in net.minecraft.world.attribute that return EnvironmentAttributeSystem.BuilderModifier and TypeMethodDescriptionprivate <Value> EnvironmentAttributeSystem.BuilderEnvironmentAttributeSystem.Builder.addConstantEntry(EnvironmentAttribute<Value> attribute, EnvironmentAttributeMap map) EnvironmentAttributeSystem.Builder.addConstantLayer(EnvironmentAttribute<Value> attribute, EnvironmentAttributeLayer.Constant<Value> layer) EnvironmentAttributeSystem.Builder.addConstantLayer(EnvironmentAttributeMap map) EnvironmentAttributeSystem.Builder.addDefaultLayers(Level level) private <Value> EnvironmentAttributeSystem.BuilderEnvironmentAttributeSystem.Builder.addLayer(EnvironmentAttribute<Value> attribute, EnvironmentAttributeLayer<Value> layer) EnvironmentAttributeSystem.Builder.addPositionalLayer(EnvironmentAttribute<Value> attribute, EnvironmentAttributeLayer.Positional<Value> layer) EnvironmentAttributeSystem.Builder.addTimeBasedLayer(EnvironmentAttribute<Value> attribute, EnvironmentAttributeLayer.TimeBased<Value> layer) EnvironmentAttributeSystem.Builder.addTimelineLayer(Holder<Timeline> timeline, LongSupplier dayTimeGetter) EnvironmentAttributeSystem.builder()Methods in net.minecraft.world.attribute with parameters of type EnvironmentAttributeSystem.BuilderModifier and TypeMethodDescriptionprivate static voidEnvironmentAttributeSystem.addBiomeLayer(EnvironmentAttributeSystem.Builder builder, HolderLookup<Biome> biome, BiomeManager biomeManager) private static <Value> voidEnvironmentAttributeSystem.addBiomeLayerForAttribute(EnvironmentAttributeSystem.Builder builder, EnvironmentAttribute<Value> attribute, BiomeManager biomeManager) static voidWeatherAttributes.addBuiltinLayers(EnvironmentAttributeSystem.Builder builder, WeatherAttributes.WeatherAccess weatherAccess) (package private) static voidEnvironmentAttributeSystem.addDefaultLayers(EnvironmentAttributeSystem.Builder builder, Level level) private static voidEnvironmentAttributeSystem.addDimensionLayer(EnvironmentAttributeSystem.Builder builder, DimensionType dimension) private static <Value> voidWeatherAttributes.addLayer(EnvironmentAttributeSystem.Builder builder, WeatherAttributes.WeatherAccess weatherAccess, EnvironmentAttribute<Value> attribute)