Package net.minecraft.client.renderer
Class GameRenderer
java.lang.Object
net.minecraft.client.renderer.GameRenderer
- All Implemented Interfaces:
AutoCloseable,TrackedWaypoint.Projector
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Field Summary
FieldsModifier and TypeFieldDescriptionprivate static final Identifierprotected final CubeMapprivate floatprivate floatprivate booleanprivate final FeatureRenderDispatcherprivate final FogRendererprivate floatprivate final GlobalSettingsUniformprivate final GuiRenderer(package private) final GuiRenderStateprivate booleanprivate final CachedPerspectiveProjectionMatrixBufferfinal ItemInHandRendererprivate longprivate longprivate final PerspectiveProjectionMatrixBufferprivate final LevelRenderStateprivate final Lightingprivate final LightTextureprivate static final org.slf4j.Loggerprivate final Camerastatic final intprivate final Minecraftprivate static final floatprivate floatprivate final OverlayTextureprotected final PanoramaRendererprivate @Nullable PanoramicScreenshotParametersprivate static final floatprivate @Nullable Identifierstatic final floatstatic final floatprivate final RandomSourceprivate booleanprivate final RenderBuffersprivate floatprivate final CrossFrameResourcePoolprivate final ScreenEffectRendererprivate floatprivate floatprivate final SubmitNodeStorage -
Constructor Summary
ConstructorsConstructorDescriptionGameRenderer(Minecraft minecraft, ItemInHandRenderer itemInHandRenderer, RenderBuffers renderBuffers, BlockRenderDispatcher blockRenderDispatcher) -
Method Summary
Modifier and TypeMethodDescriptionprivate voidprivate voidvoidcheckEntityPostEffect(@Nullable Entity entity) What shader to use when spectating this entityvoidvoidclose()@Nullable IdentifiervoiddisplayItemActivation(ItemStack stack) private voidextractCamera(float partialTick) floatgetDarkenWorldAmount(float partialTick) floatprivate floatstatic floatgetNightVisionScale(LivingEntity livingEntity, float nanoTime) @Nullable PanoramicScreenshotParametersgetProjectionMatrix(float fov) private Matrix4fgetProjectionMatrixForCulling(float fov) floatbooleanvoidpick(float partialTick) Gets the block or object that is being moused over.voidpreloadUiShader(ResourceProvider resourceProvider) voiddoubleprojectPointToScreen(Vec3 p_415717_) voidrender(DeltaTracker deltaTracker, boolean renderLevel) private voidprivate voidrenderItemInHand(float partialTick, boolean sleeping, Matrix4f projectionMatrix) voidrenderLevel(DeltaTracker deltaTracker) voidvoidresize(int width, int height) voidsetLevel(@Nullable ClientLevel level) voidsetPanoramicScreenshotParameters(@Nullable PanoramicScreenshotParameters panoramicScreenshotParameters) voidsetPostEffect(Identifier postEffectId) voidsetRenderBlockOutline(boolean renderBlockOutline) private booleanprivate voidtakeAutoScreenshot(Path path) voidtick()private voidtickFov()voidprivate voidvoidupdateCamera(DeltaTracker deltaTracker)
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Field Details
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BLUR_POST_CHAIN_ID
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MAX_BLUR_RADIUS
public static final int MAX_BLUR_RADIUS- See Also:
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LOGGER
private static final org.slf4j.Logger LOGGER -
PROJECTION_Z_NEAR
public static final float PROJECTION_Z_NEAR- See Also:
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PROJECTION_3D_HUD_Z_FAR
public static final float PROJECTION_3D_HUD_Z_FAR- See Also:
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PORTAL_SPINNING_SPEED
private static final float PORTAL_SPINNING_SPEED- See Also:
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NAUSEA_SPINNING_SPEED
private static final float NAUSEA_SPINNING_SPEED- See Also:
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minecraft
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random
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renderDistance
private float renderDistance -
itemInHandRenderer
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screenEffectRenderer
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renderBuffers
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spinningEffectTime
private float spinningEffectTime -
spinningEffectSpeed
private float spinningEffectSpeed -
fovModifier
private float fovModifier -
oldFovModifier
private float oldFovModifier -
darkenWorldAmount
private float darkenWorldAmount -
darkenWorldAmountO
private float darkenWorldAmountO -
renderBlockOutline
private boolean renderBlockOutline -
lastScreenshotAttempt
private long lastScreenshotAttempt -
hasWorldScreenshot
private boolean hasWorldScreenshot -
lastActiveTime
private long lastActiveTime -
lightTexture
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overlayTexture
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panoramicScreenshotParameters
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cubeMap
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panorama
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resourcePool
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fogRenderer
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guiRenderer
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guiRenderState
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levelRenderState
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submitNodeStorage
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featureRenderDispatcher
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postEffectId
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effectActive
private boolean effectActive -
mainCamera
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lighting
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globalSettingsUniform
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levelProjectionMatrixBuffer
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hud3dProjectionMatrixBuffer
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Constructor Details
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GameRenderer
public GameRenderer(Minecraft minecraft, ItemInHandRenderer itemInHandRenderer, RenderBuffers renderBuffers, BlockRenderDispatcher blockRenderDispatcher)
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Method Details
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close
public void close()- Specified by:
closein interfaceAutoCloseable
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getSubmitNodeStorage
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getFeatureRenderDispatcher
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getLevelRenderState
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setRenderBlockOutline
public void setRenderBlockOutline(boolean renderBlockOutline) -
setPanoramicScreenshotParameters
public void setPanoramicScreenshotParameters(@Nullable PanoramicScreenshotParameters panoramicScreenshotParameters) -
getPanoramicScreenshotParameters
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isPanoramicMode
public boolean isPanoramicMode() -
clearPostEffect
public void clearPostEffect() -
togglePostEffect
public void togglePostEffect() -
checkEntityPostEffect
What shader to use when spectating this entity -
setPostEffect
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processBlurEffect
public void processBlurEffect() -
preloadUiShader
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tick
public void tick() -
currentPostEffect
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resize
public void resize(int width, int height) -
pick
public void pick(float partialTick) Gets the block or object that is being moused over. -
tickFov
private void tickFov() -
getFov
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bobHurt
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bobView
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renderItemInHand
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getProjectionMatrix
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getDepthFar
public float getDepthFar() -
getNightVisionScale
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render
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renderActiveTextDebug
private void renderActiveTextDebug() -
tryTakeScreenshotIfNeeded
private void tryTakeScreenshotIfNeeded() -
takeAutoScreenshot
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shouldRenderBlockOutline
private boolean shouldRenderBlockOutline() -
updateCamera
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renderLevel
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extractCamera
private void extractCamera(float partialTick) -
getProjectionMatrixForCulling
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resetData
public void resetData() -
displayItemActivation
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getMinecraft
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getDarkenWorldAmount
public float getDarkenWorldAmount(float partialTick) -
getRenderDistance
public float getRenderDistance() -
getMainCamera
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lightTexture
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overlayTexture
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projectPointToScreen
- Specified by:
projectPointToScreenin interfaceTrackedWaypoint.Projector
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projectHorizonToScreen
public double projectHorizonToScreen()- Specified by:
projectHorizonToScreenin interfaceTrackedWaypoint.Projector
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getGlobalSettingsUniform
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getLighting
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setLevel
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getPanorama
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