Uses of Interface
net.minecraft.util.debug.DebugValueAccess
Packages that use DebugValueAccess
-
Uses of DebugValueAccess in net.minecraft.client.multiplayer
Methods in net.minecraft.client.multiplayer that return DebugValueAccessModifier and TypeMethodDescriptionClientDebugSubscriber.createDebugValueAccess(Level level) ClientPacketListener.createDebugValueAccess() -
Uses of DebugValueAccess in net.minecraft.client.renderer.debug
Methods in net.minecraft.client.renderer.debug with parameters of type DebugValueAccessModifier and TypeMethodDescriptionBeeDebugRenderer.createHiveBlacklistMap(DebugValueAccess debugValueAccess) private voidBeeDebugRenderer.doRender(PoseStack poseStack, MultiBufferSource bufferSource, DebugValueAccess debugValueAccess) private voidBrainDebugRenderer.doRender(PoseStack poseStack, MultiBufferSource bufferSource, double camX, double camY, double camZ, DebugValueAccess debugValueAccess) private voidGameEventListenerRenderer.forEachListener(DebugValueAccess debugValueAccess, GameEventListenerRenderer.ListenerVisitor action) BeeDebugRenderer.getGhostHives(DebugValueAccess debugValueAccess) BrainDebugRenderer.getGhostPois(DebugValueAccess debugValueAccess) private Collection<UUID> BeeDebugRenderer.getHiveMembers(BlockPos pos, DebugValueAccess debugValueAccess) PoiDebugRenderer.getTicketHolderNames(DebugPoiInfo poiInfo, boolean potential, DebugValueAccess debugValueAccess) voidBeeDebugRenderer.render(PoseStack p_113061_, MultiBufferSource p_113062_, double p_113063_, double p_113064_, double p_113065_, DebugValueAccess p_449690_, Frustum p_451059_) voidBrainDebugRenderer.render(PoseStack p_113214_, MultiBufferSource p_113215_, double p_113216_, double p_113217_, double p_113218_, DebugValueAccess p_449588_, Frustum p_450941_) voidBreezeDebugRenderer.render(PoseStack p_312334_, MultiBufferSource p_312422_, double p_312916_, double p_312212_, double p_312705_, DebugValueAccess p_449900_, Frustum p_451187_) voidChunkBorderRenderer.render(PoseStack p_113358_, MultiBufferSource p_113359_, double p_113360_, double p_113361_, double p_113362_, DebugValueAccess p_449570_, Frustum p_451563_) voidChunkCullingDebugRenderer.render(PoseStack p_362623_, MultiBufferSource p_361977_, double p_364318_, double p_361586_, double p_365009_, DebugValueAccess p_449579_, Frustum p_450925_) voidChunkDebugRenderer.render(PoseStack p_113370_, MultiBufferSource p_113371_, double p_113372_, double p_113373_, double p_113374_, DebugValueAccess p_449791_, Frustum p_451120_) voidCollisionBoxRenderer.render(PoseStack p_113408_, MultiBufferSource p_113409_, double p_113410_, double p_113411_, double p_113412_, DebugValueAccess p_449840_, Frustum p_451106_) voidDebugRenderer.SimpleDebugRenderer.render(PoseStack poseStack, MultiBufferSource bufferSource, double camX, double camY, double camZ, DebugValueAccess debugValueAccess, Frustum frustum) voidEntityBlockIntersectionDebugRenderer.render(PoseStack p_449651_, MultiBufferSource p_449561_, double p_449117_, double p_449076_, double p_449307_, DebugValueAccess p_449408_, Frustum p_451449_) voidGameEventListenerRenderer.render(PoseStack p_173846_, MultiBufferSource p_173847_, double p_173848_, double p_173849_, double p_173850_, DebugValueAccess p_449035_, Frustum p_451394_) voidGoalSelectorDebugRenderer.render(PoseStack p_113552_, MultiBufferSource p_113553_, double p_113554_, double p_113555_, double p_113556_, DebugValueAccess p_449926_, Frustum p_451276_) voidHeightMapRenderer.render(PoseStack p_113576_, MultiBufferSource p_113577_, double p_113578_, double p_113579_, double p_113580_, DebugValueAccess p_449154_, Frustum p_451438_) voidLightDebugRenderer.render(PoseStack p_113587_, MultiBufferSource p_113588_, double p_113589_, double p_113590_, double p_113591_, DebugValueAccess p_449717_, Frustum p_451021_) voidLightSectionDebugRenderer.render(PoseStack p_281418_, MultiBufferSource p_282487_, double p_282164_, double p_282565_, double p_281615_, DebugValueAccess p_449779_, Frustum p_451345_) voidNeighborsUpdateRenderer.render(PoseStack p_113600_, MultiBufferSource p_113601_, double p_113602_, double p_113603_, double p_113604_, DebugValueAccess p_449932_, Frustum p_450979_) voidOctreeDebugRenderer.render(PoseStack p_366656_, MultiBufferSource p_366910_, double p_366642_, double p_366743_, double p_366744_, DebugValueAccess p_451400_, Frustum p_366635_) voidPathfindingRenderer.render(PoseStack p_113629_, MultiBufferSource p_113630_, double p_113631_, double p_113632_, double p_113633_, DebugValueAccess p_449626_, Frustum p_451102_) voidPoiDebugRenderer.render(PoseStack p_449537_, MultiBufferSource p_449206_, double p_449139_, double p_449769_, double p_449309_, DebugValueAccess p_449351_, Frustum p_451095_) voidRaidDebugRenderer.render(PoseStack p_113652_, MultiBufferSource p_113653_, double p_113654_, double p_113655_, double p_113656_, DebugValueAccess p_449658_, Frustum p_451301_) voidRedstoneWireOrientationsRenderer.render(PoseStack p_363820_, MultiBufferSource p_363043_, double p_364261_, double p_361975_, double p_365341_, DebugValueAccess p_449239_, Frustum p_451316_) voidSolidFaceRenderer.render(PoseStack p_113670_, MultiBufferSource p_113671_, double p_113672_, double p_113673_, double p_113674_, DebugValueAccess p_449845_, Frustum p_451131_) voidStructureRenderer.render(PoseStack p_113688_, MultiBufferSource p_113689_, double p_113690_, double p_113691_, double p_113692_, DebugValueAccess p_449589_, Frustum p_451441_) voidSupportBlockRenderer.render(PoseStack p_286297_, MultiBufferSource p_286436_, double p_286291_, double p_286388_, double p_286330_, DebugValueAccess p_449291_, Frustum p_451122_) voidVillageSectionsDebugRenderer.render(PoseStack p_113701_, MultiBufferSource p_113702_, double p_113703_, double p_113704_, double p_113705_, DebugValueAccess p_449872_, Frustum p_451114_) voidWaterDebugRenderer.render(PoseStack p_113719_, MultiBufferSource p_113720_, double p_113721_, double p_113722_, double p_113723_, DebugValueAccess p_449713_, Frustum p_451338_) private voidBeeDebugRenderer.renderFlowerInfos(PoseStack poseStack, MultiBufferSource bufferSource, DebugValueAccess debugValueAccess) private voidBeeDebugRenderer.renderHiveInfo(PoseStack poseStack, MultiBufferSource bufferSource, BlockPos pos, DebugHiveInfo hiveInfo, Collection<UUID> blacklistedBees, DebugValueAccess debugValueAccess) private voidPoiDebugRenderer.renderPoiInfo(PoseStack poseStack, MultiBufferSource bufferSource, DebugPoiInfo poiInfo, DebugValueAccess debugValueAccess)